JoeN's Blog

PMing somewhere in the world

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  • Blog Post: XNA GSE Game: The Dishwasher : Dead Samurai

    One of the guys on the team just forwarded a great video from a GSE game "The Dishwasher : Dead Samurai". It looks amazing and I love the visual style. It's great to see games like this popping up from the community. I think the Dream Build Play competition is going to be generate quite a few interesting...
  • Blog Post: XNA Game Studio Express and Visual Studio

    Customers have used our product forums and Microsoft Connect to tell us that adding support for all versions of Visual Studio (Standard, Professional, etc) is a major feature they would like in the next major release of XNA Game Studio Express. Delving into the feedback there are some consistent asks...
  • Blog Post: Interview with GameCareerGuide

    I recently answered a number of questions about XNA Game Studio Express from Alistair Wallis at GameCareerGuide and the article has just appeared .
  • Blog Post: Visual Studio SP1 released

    Visual Studio SP1 has just been released . I'd encourage anyone using XNA Game Studio Express to install it. This SP has a number of fixes in it and from personal use it unblocks some Vista related issues. Remember to install the Express version of the SP.
  • Blog Post: Where's the content?

    As a programmer I can understand code but I have little/no artistic talent. One of the key things we wanted to address with XNA Game Studio Express is making content a first class citizen in the IDE. A lot of people today have two completely different systems when they build their game: one for code...
  • Blog Post: Your World. Your Game.

    Relatively old news (well 12 hours to be exact) but we shipped the first version of XNA Game Studio Express today. Michael has some information about it here . Shipping always makes me a little reflective and I wanted to share the fact that I have been a PM at Microsoft for over 7 years and have worked...
  • Blog Post: Stay on target, stay on target...

    Kind of a strange title I know, but I started to the write a long blog entry about project systems (which I will post at some stage) but I wanted to get to the heart of a matter that members of the team are currently talking about. The issue we are discussing is how important building a game that is...
  • Blog Post: XNA Game Studio Express and DEMMX awards

    XNA Game Studio Express has been nominated for awards in the following categories at the Digital Entertainment Media and Marketing Excellence awards : Innovator of the Year Game Innovation of the Year I'll be flying down to LA for the event and let you know how it goes. Last year Xbox Live Arcade won...
  • Blog Post: The Long Tail and XNA Game Studio Express

    One of the most interesting business books I have read lately has been the The Long Tail . Given the planning work I'm doing with XNA Game Studio Express (getting close to shipping now!), it was a fascinating book and really helped articulate the "gut" feel that many members of the team feel when it...
  • Blog Post: Slinking back onto the blogging scene

    My last post was over 2 years ago (but who's counting)! So what have I been up to in the last two years? Basically a lot of learning about different parts of the game business. Specifically I have been: Attempting to understand different parts of the overall games business from different viewpoints ...
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