John's Blog

Apps for all kinds of things

May, 2009

  • John's Blog

    Game developers don't eat cheese

    Last Friday I attended the annual Shindig, at which various Irish games publishers - and companies with offices in Ireland - gave presentations on the state of games development in Ireland (strong, and getting stronger) and developers...
  • John's Blog

    How to write a game (part 2)

    Writing a game is difficult, but we're rapidly learning that getting the art for the game is just as difficult. In fact, given that we're all nerds rather than artists, it's even harder. The options are to use thousands of frames of character animation...
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