John's Blog

Apps for Windows

October, 2013

  • John's Blog

    The App Bar Reborn

    • 0 Comments
    When we wrote some topics on using the Windows 8 App Bar (such as the blockbuster hit Titlebars, toolbars and app bars ) we wanted to make sure you could write an app that worked there and then, and would continue to work on any forthcoming Windows releases...
  • John's Blog

    LINQ for Beginners

    • 0 Comments
    If you’re coming to Windows programming and C# from the world of iOS, you’ve probably heard tell of LINQ but aren’t quite sure what it is. Or maybe that’s just me. In any case, if you’re interested, here’s a quick primer...
  • John's Blog

    Tips for Writing Windows 8 apps on a Mac

    • 3 Comments
    My current home Windows development set-up is actually a 15” MacBook Pro with Retina display. I use Parallels to run Windows 8.1 as a virtual machine, and keep it on an external WD Passport drive, which is connected over USB3. This is certainly...
  • John's Blog

    More on populating a ListBox using databinding

    • 2 Comments
    So, you've created your ObservableCollection array, and set it to your ListView or ListBox as an ItemSource, and it works: when you add an entry to the array, the List control redraws itself. Life is good. It does seem rather limiting though, that...
  • John's Blog

    Hello ListViews, so long UITableViews!

    • 0 Comments
    After writing apps for the iPhone, you very quickly get to used to UITableViews. A scrolling vertical list is ideally suited to the smaller screen of mobile devices (especially in vertical orientation) and there’s still scope for some advanced user...
  • John's Blog

    TIL.. that using TFS with Parallels on a Mac doesn't like Sharing

    • 0 Comments
    Today I was setting up Visual Studio on my MacBook Pro using Parallels so I could continue working on a project while away from my desktop PC. I re-installed Visual Studio Express, and quickly downloaded my project from the TFS source control system I...
  • John's Blog

    Rifting

    • 0 Comments
    I read about the Oculus Rift stereo-view, motion tracking gaming headset a while ago, but it was only at the recent Unity3D developer conference when I got to try it in person. The Oculus people were using an updated version of the current version developer...
Page 1 of 1 (7 items)