John L. Miller's Blog: Networking and more

John L. Miller's weblog covering his work, research, and programming-related interests

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  • Blog Post: Recent research results

    Hard to believe it's been two years since I posted! I expect to be writing more regularly moving forward. Not that the bar is very high at this point :) Over the past few years I've helped write a few papers related to distributed virtual environments in various workshops. In case you're interested...
  • Blog Post: Crashing WoW servers

    Yesterday I was forwarded a link about retirement of a long-time player from World of Warcraft. While that in itself might be interesting, the really juicy bit was the way he went out: with a mighty 'crash' from the server. Scalability issues, or something else? Check out Boom's Goodbye Blog , where...
  • Blog Post: DVE Scalability - More to be done?

    Much of my last year has been spent reading about distributed virtual environment scalability. As it turns out, perhaps it shouldn't have been. A lot of research papers I've read begins like this: "DVE's consume loads of bandwidth, and there are lots of opportunities to improve their network...
  • Blog Post: Distributed Virtual Environment Scalability

    In the previous post I parrotted scalability figures for World of Warcraft. While investigating DVE's, I tripped across interesting figures for WoW and several other environments. Halo-3 From this press release , we can see that in the first week of Halo-3's release, 2.7 million people played...
  • Blog Post: World of Warcraft hits 9M + active subscribers!

    The holidays gave me a chance to re-acquaint myself with World of Warcraft (WoW). I have to say, it's still the single most impressive online game I've ever seen. For my money, it does everything right. It literally *is* for my money, since I'm one of those paying 9 million subscribers. I'm researching...
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