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Josh Heitzman's Blog
Visual Studio SDK: Senior C++ Developer
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Josh Heitzman's Blog
More MDC Progress
Posted
over 9 years ago
by
MSDNArchive
0
Comments
A few hours earlier today, Tao, the primary dev working on MFC, showed me a proper looking and behaving baseic MFC app running on a Pocket PC 2003 Device. On Sunday night, just before the snap that will ultimately create the MDC fork, I had it to the...
Josh Heitzman's Blog
More on MFC for Windows CE and progress on MDC bits
Posted
over 9 years ago
by
MSDNArchive
1
Comments
Earlier today (well yesterday technically, since it’s now after 2am), I received the following question “Are you planning to fix the problems in MFC which mean that you can't use the traceWinMsg trace flag?”. I was not aware that this...
Josh Heitzman's Blog
Known WTL7.1 for CE issues and more on the Windows CE Application Wizard
Posted
over 9 years ago
by
MSDNArchive
1
Comments
Today, I got a request for a list of known WTL7.1 for CE issues, so here it is (at least the ones I am currently aware of): Update UI broken Property sheet tabs are not at the bottom for Pocket PC Splitter windows are not supported –...
Josh Heitzman's Blog
Windows CE Application Wizard Generated Code
Posted
over 9 years ago
by
MSDNArchive
4
Comments
Last time, I mentioned that I was working on getting the code generated by “Whidbey“ Windows CE Application Wizard to be correct for Windows CE AYGSHELL, Pocket PC 2003, and Smartphone 2003, in addtion to non-AYGSHELL (looks like Win9x rather...
Josh Heitzman's Blog
UI Models Galore
Posted
over 9 years ago
by
MSDNArchive
2
Comments
As I sit here going over eVC4.0 SP2 app wizard generated code, I'm thinking that, Microsoft, as a company, has created some difficulties for folks trying to develop for multiple CE platforms. First there is the choice of AYGSHELL (looks like PocketPC...
Josh Heitzman's Blog
1 step forward, 2 steps back
Posted
over 9 years ago
by
MSDNArchive
0
Comments
In addition to native libraries, I also work on our connectivity technology, specifically the pieces that get us initially connected to the emulator, so the rest of the connectivity stack can then be deployed to it. Today I believe I got the final pieces...
Josh Heitzman's Blog
The Windows CE C++ Corner
Posted
over 9 years ago
by
MSDNArchive
2
Comments
Hello World! It's time to talk about how the next version of Visual Studio (codename “Whidbey”), will support C++ developers targeting Windows CE platforms, such as PocketPC 2003, Smartphone 2003, those created using Windows CE Platform...
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