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Visual Studio SDK: Senior C++ Developer
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Josh Heitzman's Blog
Answers to recent questions
Posted
over 9 years ago
by
MSDNArchive
10
Comments
Had a few QFEs to install, so more down time while I create an updated image, so on to the recent questions I've gotten through feedback! The first question was from Mike Dimmick: “will the next version of MFC/CE use C++ exceptions, rather than...
Josh Heitzman's Blog
FEEDBACK REQUESTED: Community drops of the Windows CE C/C++ libraries
Posted
over 9 years ago
by
MSDNArchive
7
Comments
The idea of releasing frequent, say 2-6 weeks, community drops (i.e. not officially Microsoft supported in anyway, shape, or form) of just the Windows CE C/C++ libraries (ATL, MFC, CRT, SCL) has been tossed around of late; however, we have not gotten...
Josh Heitzman's Blog
Windows CE Application Wizard Generated Code
Posted
over 9 years ago
by
MSDNArchive
4
Comments
Last time, I mentioned that I was working on getting the code generated by “Whidbey“ Windows CE Application Wizard to be correct for Windows CE AYGSHELL, Pocket PC 2003, and Smartphone 2003, in addtion to non-AYGSHELL (looks like Win9x rather...
Josh Heitzman's Blog
Visual Studio Library (aka VSL): Guiding Principles
Posted
over 7 years ago
by
MSDNArchive
3
Comments
The design of VSL is guided by the following principles: - Minimize coupling - Avoid feature creep - Exploit the C++ language and the Visual C++ compiler - Facilitate unit testing - Re-use without obstruction - Responsive to requests ...
Josh Heitzman's Blog
Sample Code Size Comparison (part 2): C++ vs. C#
Posted
over 7 years ago
by
MSDNArchive
3
Comments
C++ sample again proves to be smaller then equivalent C# sample....
Josh Heitzman's Blog
The Windows CE C++ Corner
Posted
over 9 years ago
by
MSDNArchive
2
Comments
Hello World! It's time to talk about how the next version of Visual Studio (codename “Whidbey”), will support C++ developers targeting Windows CE platforms, such as PocketPC 2003, Smartphone 2003, those created using Windows CE Platform...
Josh Heitzman's Blog
UI Models Galore
Posted
over 9 years ago
by
MSDNArchive
2
Comments
As I sit here going over eVC4.0 SP2 app wizard generated code, I'm thinking that, Microsoft, as a company, has created some difficulties for folks trying to develop for multiple CE platforms. First there is the choice of AYGSHELL (looks like PocketPC...
Josh Heitzman's Blog
MDC bits near finalized.
Posted
over 9 years ago
by
MSDNArchive
2
Comments
I must apologize for not posting sooner. I have been insanely busy for the last few weeks working on getting the new emulator bootstrapping scenarios working with the newly refactored code base, but I am current have a few spare minutes while I re-image...
Josh Heitzman's Blog
Refactored Dev Tools Connectivity Stack
Posted
over 9 years ago
by
MSDNArchive
2
Comments
Well, it's looking very likely that we will be turning on the newly refactored connectivity stack tomorrow. The connectivity stack I'm referring to is the one which allows “Whidbey” to connect and manipulate Windows CE devices and emulator...
Josh Heitzman's Blog
In response to reader comments developing for legacy platforms and multiple platfroms simultanously
Posted
over 9 years ago
by
MSDNArchive
2
Comments
I received the following comment from Mike Dimmick: “My other issue has to do with supporting the same component on multiple platforms - I now have an application (it's a thin client) which needs to be built for Pocket PC 2000, PPC 2002 (for...
Josh Heitzman's Blog
In response to community questions
Posted
over 9 years ago
by
MSDNArchive
2
Comments
We are not aware of any means by which eVC4.0 (SP whichever) can be hacked to deploy to and debug on a Windows CE 3.0 based device (including Pocket PC 2000/2002 and SmartPhone 2002). Information on developing today screen plug-ins for SmartPhone can...
Josh Heitzman's Blog
VS SDK 2005-08 milestone almost complete
Posted
over 8 years ago
by
MSDNArchive
2
Comments
Today the final test pass for the VS SDK 2005-08 milestone was kicked off , so we will shortly determine if the VS SDK 2005-08 will be released as a Community Tech Preview (CTP) or not. We are using the SCRUM methodology here on the VS SDK team, so we...
Josh Heitzman's Blog
No VS SDK 2005-10 CTP
Posted
over 8 years ago
by
MSDNArchive
2
Comments
In my last post , I said a we should be releasing the VS SDK 2005-10 CTP shortly. We will not be releasing the VS SDK 2005-10 CTP externally, as we just realized that recent changes in files that we pick-up from Visual Studio 2005, have changed such that...
Josh Heitzman's Blog
VS SDK 2005-09 Sprint Planning Complete
Posted
over 8 years ago
by
MSDNArchive
2
Comments
Today we completed the planning for our August sprint, which translates to the VS SDK 2005-09 potential release , since we name the release after the month it will be available in rather the month it was developed in. Barring any scheduling errors, unforeseen...
Josh Heitzman's Blog
CORRECTION: The community drop is not publicly available
Posted
over 9 years ago
by
MSDNArchive
1
Comments
I must apologize. I was under the impression that the community drop ( Visual Studio 2005 Technical Preview March 2004 ) distributed at MDC was publicly available on the web; however, it turns out this is not accurate, per Mark Cliggett's post . The community...
Josh Heitzman's Blog
Providing feedback on the experience of developing Windows CE native applications using community technical previews
Posted
over 9 years ago
by
MSDNArchive
1
Comments
Until we get a single good feedback mechanism in place, please feel free to provide feedback on the experience of developing Windows CE native applications using Visual Studio 2005 (a.k.a. “Whidbey“) community technical previews directly via...
Josh Heitzman's Blog
WTL is now open source!
Posted
over 9 years ago
by
MSDNArchive
1
Comments
Just got word from Nenad that WTL is now open source (under the Common Public License ), which will allow folks external to Microsoft to contribute to WTL. Check out http://sourceforge.net/projects/wtl for more details.
Josh Heitzman's Blog
CORRECTION: WTL is open source not Microsoft Shared Source
Posted
over 9 years ago
by
MSDNArchive
1
Comments
It was recently pointed out by a reader, Peter, that WTL is covered by the Common Public License, rather then the Microsoft Shared Source license. I've update my post to reflect this correctly: WTL is now open source!
Josh Heitzman's Blog
Known WTL7.1 for CE issues and more on the Windows CE Application Wizard
Posted
over 9 years ago
by
MSDNArchive
1
Comments
Today, I got a request for a list of known WTL7.1 for CE issues, so here it is (at least the ones I am currently aware of): Update UI broken Property sheet tabs are not at the bottom for Pocket PC Splitter windows are not supported –...
Josh Heitzman's Blog
More on MFC for Windows CE and progress on MDC bits
Posted
over 9 years ago
by
MSDNArchive
1
Comments
Earlier today (well yesterday technically, since it’s now after 2am), I received the following question “Are you planning to fix the problems in MFC which mean that you can't use the traceWinMsg trace flag?”. I was not aware that this...
Josh Heitzman's Blog
Sample Code Size Comparison: C++ vs. C#
Posted
over 7 years ago
by
MSDNArchive
1
Comments
Follows is data I just pulled from the completed reference samples in the VS SDK: Code Lines Comment Lines Characters Semi-colons Functions Feature equivalent C++ Tool Window...
Josh Heitzman's Blog
Visual Studio Library aka VSL
Posted
over 7 years ago
by
MSDNArchive
1
Comments
As I sit here repeatedly waiting for the unit test for the C++ Single View Editor (the new scrubbed version of BscEdt) to build, I looked back through my blog posts after I joined the VS SDK team last July, and noticed that I've that I haven’t really...
Josh Heitzman's Blog
Visual Studio Library (aka VSL): What it is
Posted
over 7 years ago
by
MSDNArchive
1
Comments
The Visual Studio Library is a C++ source code library whose purpose is to simplify creating a Visual Studio Integration Package....
Josh Heitzman's Blog
Moving on to the Code Essentials Team
Posted
over 7 years ago
by
MSDNArchive
1
Comments
This is a bit late in coming, but at the beginning of August I moved from the Ecosystem VS SDK team to the Code Essentials team. The Code Essentials team is the name for the combined Project and Solution, Editor and Navigation, and Source Control Integration...
Josh Heitzman's Blog
VSL Deep Dive Slidedeck
Posted
over 7 years ago
by
MSDNArchive
0
Comments
Attached to this post is the slidedeck from the VSL Deep Dive presentation I did last Monday at the April VSIP Dev Lab here in Redmond.
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