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SpankyJ
Adventures in the guts of Oslo... M, Mg and other language fun...
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64bit CLR Implementation Goo
64bit non-managed rants and raves!
Writing agnostic code.
Writing code targeted at 64bit.
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SpankyJ
64-bit calling convention and PInvoke bugs
Posted
over 9 years ago
by
joshwil
12
Comments
Ok, so Word for the Mac is failing me right now. I've tried twice to start this entry there and both times Word has gone kaput on me. Back to my trusty text editor… As for the inevitable "why Mac?" question... Well, I still haven't found a laptop...
SpankyJ
Behavior of 1.0/1.1 managed apps on 64bit machines
Posted
over 9 years ago
by
joshwil
28
Comments
As I alluded to in my previous post there are multiple ways that we can go in terms of supporting legacy 1.0/1.1 assemblies on a Win64 machine. The context of the 1.0/1.1 support story is made somewhat simpler by the current plan of having both a v2.0...
SpankyJ
As promised, what is the WOW64 and what does it mean to managed apps that you run on 64bit machines?
Posted
over 9 years ago
by
joshwil
23
Comments
So, what is the WOW64? If you already have a firm grasp please feel free to skip these first few paragraphs to the section titled “Break in here for the .Net perspective” . When I went and Google’d a bit to see if anyone had a...
SpankyJ
Some good 64bit background info (the next post will be about CLR and WOW64, promise!)
Posted
over 9 years ago
by
joshwil
0
Comments
I plan to mix things up here a little bit, in that sometimes I'll talk about writing managed code to run on a 64bit box (both in 32bit and 64bit modes), sometimes I'll talk about how the CLR is implemented to make it work well on 64bit boxes, and sometimes...
SpankyJ
Bigger pointers == More traction!!
Posted
over 9 years ago
by
joshwil
3
Comments
Start off with a joke... Isn't that what they recommend? This particular joke stems from when Seattle ended up covered in snow this past January and it seemed that for whatever reason the CLR 64bit team were the only people who ended up working in our...
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