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  • Blog Post: Migrated to TFS2008

    Since a while I'm of course on VS2008 Betas and RCs and now on RTM, but my Home pseudo-production environment was still on TFS2005. Last night I migrated that to TFS2008 and the whole thing went very smooth. I upgraded the whole thing to Windows Sharepoint Services 3.0, and after some little tweaks the...
  • Blog Post: SaaS at ARCast

    Ron Jacobs compiled a great series of five ARCast episodes with a company doing a SaaS (Software as a Service) application. Have a look! ARCast.TV - SaaS @ Work - Remend Overview ARCast.TV - SaaS @ Work - Remend Architecture Overview ARCast.TV - SaaS @ Work - Remend Architecture Drilldown on Workflow...
  • Blog Post: WCF Extensibility is simply great

    This week was one of the rare opportunities where I was in a situation to write real code for a real customer. I got the permission of my manager to do a Proof-of-Concept to get hands on experience with WCF. The scenario was a customer who has a TANDEM (aka HP Nonstop) application system written in...
  • Blog Post: Smartphone programming

    I recently got my QTEK 8080 smartphone and I like it, although it is a new experience to wait now also for the phone until it has booted... As a peronal proof of concept how easy it is to write code for such a phone I ported a tiny game which I wrote for my IPAQ some time ago when this device was...
  • Blog Post: Web Services and I18N strangeness

    I'm currently trying the Amazon Web Services (AWS) with .NET and of course I'm browsing the german catalog using the german locale. The strange thing is that strings containing german umlaut characters (like ä,ö,ü ...) arrived in .NET strings as '??'. I traced the protocols and found that...
  • Blog Post: Programming Prolog with .NET

    The guys at Edinburgh university did a great job with P#, an extended Prolog interpreter entirely written in C#. You can easily formulate your predicates and integrate the Prolog program evaluating these predicates into C# or VB. Maybe this is the right thing to build advanced engines for rules based...
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