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<?xml-stylesheet type="text/xsl" href="http://blogs.msdn.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>What's New in the WPF November CTP -- Also Breaking Changes</title><link>http://blogs.msdn.com/b/karstenj/archive/2005/11/18/494551.aspx</link><description>Okay, I can get back to blogging about Avalon now that the November CTP is out. (Silent periods on my blog are either because I'm on the road or on a build of Avalon that isn't public yet.) Rather than repeat the URLs, see my good man Tim's blog post</description><dc:language>en-US</dc:language><generator>Telligent Evolution Platform Developer Build (Build: 5.6.50428.7875)</generator><item><title>Nouvelle version du runtime WinFX</title><link>http://blogs.msdn.com/b/karstenj/archive/2005/11/18/494551.aspx#759315</link><pubDate>Sun, 17 Sep 2006 19:24:46 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:759315</guid><dc:creator>Olivier Dewit</dc:creator><description>La version &amp;amp;amp;quot;november CTP&amp;amp;amp;quot; du runtime WinFX, compatible avec les versions finales de .NET 2.0&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=759315" width="1" height="1"&gt;</description></item><item><title>Nouvelle version du runtime WinFX</title><link>http://blogs.msdn.com/b/karstenj/archive/2005/11/18/494551.aspx#524938</link><pubDate>Sun, 05 Feb 2006 00:45:21 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:524938</guid><dc:creator>Convergence numérique</dc:creator><description>La&amp;amp;amp;nbsp;version &amp;amp;quot;november CTP&amp;amp;quot; du runtime WinFX, compatible avec les versions finales de .NET 2.0 et...&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=524938" width="1" height="1"&gt;</description></item><item><title>re: What's New in the WPF November CTP -- Also Breaking Changes</title><link>http://blogs.msdn.com/b/karstenj/archive/2005/11/18/494551.aspx#495958</link><pubDate>Wed, 23 Nov 2005 00:42:59 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:495958</guid><dc:creator>karstenj</dc:creator><description>Brandon -- you are the man!  Those samples are great!&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=495958" width="1" height="1"&gt;</description></item><item><title>re: What's New in the WPF November CTP -- Also Breaking Changes</title><link>http://blogs.msdn.com/b/karstenj/archive/2005/11/18/494551.aspx#495839</link><pubDate>Tue, 22 Nov 2005 21:07:12 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:495839</guid><dc:creator>Brandon Furtwangler</dc:creator><description>WOOHOO!  good to see my intern project making it into this CTP.&lt;br&gt;&lt;br&gt;Thanks for getting the word out Karsten!&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=495839" width="1" height="1"&gt;</description></item><item><title>re: What's New in the WPF November CTP -- Also Breaking Changes</title><link>http://blogs.msdn.com/b/karstenj/archive/2005/11/18/494551.aspx#494747</link><pubDate>Sat, 19 Nov 2005 06:23:41 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:494747</guid><dc:creator>Pablo Fernicola</dc:creator><description>Nicholas,&lt;br&gt;&lt;br&gt;You can drive the overall clock yourself and capture each clocked frame to a video.  I think we have a sample that does this (at least we used to).&lt;br&gt;&lt;br&gt;Obviously, this will not work for audio.&lt;br&gt;&lt;br&gt;-Pablo&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=494747" width="1" height="1"&gt;</description></item><item><title>re: What's New in the WPF November CTP -- Also Breaking Changes</title><link>http://blogs.msdn.com/b/karstenj/archive/2005/11/18/494551.aspx#494563</link><pubDate>Fri, 18 Nov 2005 22:11:42 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:494563</guid><dc:creator>Nicholas Paldino [.NET/C# MVP]</dc:creator><description>This is pretty interesting.  I have a question that is somewhat related to animation.&lt;br&gt;&lt;br&gt;From what I understand, WPF will drop frames in order to always sync with the media timer (for example, if sound is playing, or something like that, it will drop animation frames in order to keep synced).&lt;br&gt;&lt;br&gt;Is there a way to tell WPF NOT to do that?  The case I am thinking of is where I want to render a scene in WPF, for example (using primitives and the like, or whatever I want).  However, I want to render it in such a way where I capture the output and put it into video (where I want to make sure I render each frame correctly, no matter how long it takes, and where the synchronization with the media is a non issue at this point).&lt;br&gt;&lt;br&gt;This way, I could render my scenes (and we are talking about text/shape overlays, nothing overly complex), and have them rendered frame by frame (if that is what I am seeking) completely, without anything being dropped.&lt;br&gt;&lt;br&gt;Hopefully, that makes some sense, and is not completely off topic. =)&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=494563" width="1" height="1"&gt;</description></item></channel></rss>