First of all, what is XNA? If you haven’t read upon this, XNA is a framework and a set of tools that allow you to create games on Windows and even Xbox 360. Check out these resources to get started: XNA Developer center on MSDN: http://msdn.microsoft.com/en-us/xna/default.aspx Community site at http://creators.xna.com
Official release is now XNA 2.0 but recently the Microsoft XNA Game Studio 3.0 CTP was announced. This version has several updates that allow you to more seamlessly integrate and deploy games for the Zune family. Now, I know this product is not on sale in Belgium but if you can get your hands on one you can do really cool stuff with XNA on it.
Interview with MVP and author Riemer Grootjans
Last month I sat down with MVP and author Riemer Grootjans to talk about his new book on XNA. “XNA 2.0: Game Programming Recipes”, by Apress was released in July 2008 so it was about time we interviewed Riemer. Check out the video on Chopsticks, there are some very nice demos from the book in there as well.
By the way, did you know there are four other videos on XNA from an event done last year in Belgium. Check it out: http://www.microsoft.com/belux/msdn/nl/chopsticks/default.aspx?list=tag&id=20
XNA-BUG – User Group event
In addition to Riemer, we have a second XNA MVP in Belgium: Brecht Kets. Together they started up the XNA Belgian User Group. I already announced it on this blog previously but in case you haven’t registered: XNA-BUG is doing a launch event for the user group on November 6th in Ghent. Register here and find out about XNA here in Belgium: www.xnabug.net
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