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  • Blog Post: Basic Tombstoning with IsolatedStorage

    I was talking with my good buddy Sam Stokes today about a group of students he is working with who are having some trouble with saving the state of their applications. He was looking for a way to show them an example on a single page, just to get the concept across. As we often do, we loaded up a...
  • Blog Post: Persisting the High Score Between Games (TriangleShooter)

    Last week, we added scoring, and keeping track of the high score over a set of games. The problem is, when you exit the game for any reason, you lose your high score. That’s because everything is unloaded from memory, so when you start your game over, it has nothing to start from. This week, we’ll save...
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