I am pleased to announce that the finalists for our Kinect Accelerator have arrived in ever-sunny Seattle and today are launching into a three-month program to build new products and business using Kinect. I can’t wait to see what they come up with – using Kinect, these teams have the ability to reimagine the way products are used, and perhaps even revolutionize entire industries along the way.
Kinect Accelerator is powered by TechStars, in close collaboration with the Microsoft BizSpark program; my team and I have been working closely with the BizSpark team and others in the Interactive Entertainment Business to help develop and bring this program to life. The response to the Kinect Accelerator has been phenomenal and we expect to see remarkable innovation coming out of the program.
We were hoping to receive 100 to 150 applications, with a goal of selecting the best ten. But the worldwide entrepreneurial community completely surprised us by submitting almost five hundred applications with concepts spanning nearly 20 different industries, including healthcare, education, retail, entertainment, and more.
There were so many clever and innovative ideas and so many great teams it was super challenging to narrow things down – we spent many, many hours in a rigorous and highly energetic review process. We finally landed on 11 finalists from five countries, chosen based on their experience, qualifications, and the potential benefit that could result from their Kinect Accelerator. The finalists are:
Each team will be mentored by entrepreneurs and venture capitalists as well as leaders from Kinect for Windows, Xbox, Microsoft Studios, Microsoft Research and other Microsoft organizations. The teams will spend the first several weeks ideating and refining their business concepts with input and advice from their mentors, followed by several weeks of design and development. They will present their results at an event at the end of June.
We were so amazed by the quality, caliber, and uniqueness of the applications and teams that we decided to reward the top 100 applicants that didn’t make it into the program with a complimentary Kinect for Windows sensor. I believe we are going to see great things from many of the folks that applied to the program and we wish them all the best.
We will share more information about the Kinect Accelerator teams and their applications on this blog in coming months. And for more information on the Kinect Accelerator program in general, go to KinectAccelerator.com.
Craig EislerGeneral Manager, Kinect for Windows
I grew up in the UK and my female cousins all had Barbie. In fact Barbies – they had lots of Barbie dolls and ton of accessories that they were obsessed with. I was more of a BMX kind of kid and thought my days of Barbie education were long behind me, but with a young daughter I’m beginning to realize that I have plenty more Barbie ahead of me, littered around the house like landmines. This time around though, I’m genuinely interested thanks to a Kinect-enabled application.
This week, Barbie lovers in Sydney, Australia, are being given the chance to do more than fanaticize how they’d look in their favorite Barbie outfit. Thanks to Mattel, Gun Communications, Adapptor, and Kinect for Windows, Barbie The Dream Closet is here.
The application invites users to take a walk down memory lane and select from 50 years of Barbie fashions. Standing in front of Barbie’s life-sized augmented reality “mirror,” fans can choose from several outfits in her digital wardrobe—virtually trying them on for size.
The solution, built with the Kinect for Windows SDK and using the Kinect for Windows sensor, tracks users’ movements and gestures enabling them to easily browse through the closet and select outfits that strike their fancy. Once an outfit is selected, the Kinect for Windows skeletal tracking determines the position and orientation of the user. The application then rescales Barbie’s clothes, rendering them over the user in real time for a custom fit.
One of the most interesting aspects of this solution is the technology’s ability to scale - with menus, navigation controls and clothing all dynamically adapting so that everyone from a little girl to a grown woman (and cough, yes, even a committed father) can enjoy the experience. To facilitate these advancements, each outfit was photographed on a Barbie doll, cut into multiple parts, and then built individually via the application.
Of course, the experience wouldn’t be complete without the ability to memorialize it. A photo is taken and, with approval/consent from those photographed, is uploaded and displayed in a gallery on the Barbie Australian Facebook page. (Grandparents can join in the fun from afar!)
I spoke with Sarah Sproule, Director, Gun Communications about the genesis of the idea who told me, “We started working on Barbie The Dream Closet six months ago, working with our development partner Adapptor. Everyone has been impressed by the flexibility, and innovation Microsoft has poured into Kinect for Windows. Kinect technology has provided Barbie with a rich and exciting initiative that's proving to delight fans of all ages. We're thrilled with the result, as is Mattel - our client."
Barbie’s Dream Closet, was opened to the public at the Westfield Parramatta in Sydney today and will be there through April 15. Its first day, it drew enthusiastic crowds, with around 100 people experiencing Barbie The Dream Closet. It's expected to draw even larger crowds over the holidays. It’s set to be in Melbourne and Brisbane later this year.
Meantime, the Kinect for Windows team is just as excited about it as my daughter:
“The first time I saw Barbie’s Dream Closet in action, I knew it would strike a chord,” notes Kinect for Windows Communications Manager, Heather Mitchell. “It’s such a playful, creative use of the technology. I remember fanaticizing about wearing Barbie’s clothes when I was a little girl. Disco Ken was a huge hit in my household back then…Who didn’t want to match his dance moves with their own life-sized Barbie disco dress? I think tens of thousands of grown girls have been waiting for this experience for years…Feels like a natural.”
That’s the beauty of Kinect – it enables amazingly natural interactions with technology and hundreds of companies are out there building amazing things; we can’t wait to see what they continue to invent.
Steve ClaytonEditor, Next at Microsoft
Most developers, including myself, are natural tinkerers. We hear of a new technology and want to try it out, exploring what it can do, dream up interesting uses, and pushing the limits of what’s possible. Most recently, the Channel 9 team incorporated Kinect for Windows into two projects: BoxingBots, and Project Detroit.
The life-sized BoxingBots made their debut in early March at SXSW in Austin, Texas. Each robot is equipped with an on-board computer, which receives commands from two Kinect for Windows sensors and computers. The robots are controlled by two individuals whose movements – punching, rotating, stepping forward and backwards – are interpreted by and relayed back to the robots, who in turn, slug it out, until one is struck and its pneumatic-controlled head springs up.
The use of Kinect for Windows for telepresence applications, like controlling a robot or other mechanical device, opens up a number of interesting possibilities. Imagine a police officer using gestures and word commands to remotely control a robot, exploring a building that may contain explosives. In the same vein, Kinect telepresence applications using robots could be used in the manufacturing, medical, and transportation industries.
Project Detroit asked the question, what do you get when you combine the world’s most innovative technology with a classic American car? The answer is a 2012 Ford Mustang with a 1967 fastback replica body, and everything from Windows Phone integration to built-in WiFI, Viper SmartStart security system, cloud services, augmented reality, Ford SYNC, Xbox-enabled entertainment system, Windows 8 Slate, and Kinect for Windows cameras built into the tail and headlights.
One of the key features we built for Project Detroit was the ability to read Kinect data including a video stream, depth data, skeletal joint data, and audio streams over the network using sockets (available here as an open source project). These capabilites could make it possible to receive an alert on your phone when someone gets too close to your car. You could then switch to a live video/audio stream, via a network from the Kinect, to see what they were doing. Using your phone, you could talk to them, asking politely that they “look, but not touch.”
While these technologies may not show up in production cars in the coming months (or years), Kinect for Windows technologies are suited for use in cars for seeing objects such as pedestrians and cyclists behind and in front of vehicles, making it easier to ease into tight parking spots, and enabling built-in electronic devices with the wave of a hand or voice commands.
It’s an exciting time to not only be a developer, but a business, organization or consumer who will have the opportunity to benefit from the evolving uses and limitless possibilities of the Kinect for Windows natural user interface.
Dan FernandezSenior Director, Microsoft Channel 9
Earlier this month, Geekwire announced the nominees for the 2012 Seattle 2.0 Startup Awards. We're honored Kinect for Windows was selected in the “Innovation of the Year” category, which looks at technologies, which are setting a course for ”where the world is going and the way of the future.”
Other nominees in this category are Symform, ExtraHop, LaserMotive, and Vioguard.
If you’re developing with the Kinect for Windows SDK and sensor, or simply a fan of the technology, cast your vote and help us become Seattle’s startup innovation of the year.
Voting ends Monday, April 23rd. Winners will be announced at the Seattle 2.0 Startup Awards bash on May 3 at the Experience Music Project (EMP) in Seattle.
Kinect for Windows Team