Today, we are releasing an updated version of the Kinect for Windows SDK 2.0 public preview. This new SDK includes more than 200 improvements to the core SDK. Most notably, this release delivers the much sought after Kinect Fusion tool kit, which provides higher resolution camera tracking and performance. The updated SDK also includes substantial improvements in the tooling, specifically around Visual Gesture Builder (VGB) and Kinect Studio, and it offers 10 new samples (such as Discrete Gestures Basics, Face, and HD Face Basics) to get you coding faster. All of this adds up to a substantially more stable, more feature-rich product that lets you to get serious about finalizing your applications for commercial deployment and, later this year, for availability in the Windows Store.
The SDK is free and there will be no fees for runtime licenses of commercial applications developed with the SDK.
If you’ve already downloaded the public preview, please be sure to take advantage of today’s updates. And for developers who haven’t used Kinect for Windows v2 yet, there’s no better time to get started!
The Kinect for Windows Team