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  • Blog Post: Salon gives devs tips and tricks for Kinect for Windows

    On the evening of May 29, 2015, nearly 100 top developers and investors gathered in Beijing for Microsoft China’s Second Kinect for Windows Salon. This five-hour event presented advanced techniques for working with the latest Kinect sensor and the Kinect for Windows SDK 2.0, and helped attendees...
  • Blog Post: Coffee, creativity, and Kinect: hacking London-style

    A marathon came to London early this year, but it wasn’t the usual 26 miles of pavement pounding. This was a different kind of endurance event, one involving 36 hours of coding with the Kinect v2 sensor. The event, which took place March 21–22, was organized by Dan Thomas of Moov2 , who...
  • Blog Post: Microsoft to consolidate the Kinect for Windows experience around a single sensor

    At Microsoft, we are committed to providing more personal computing experiences. To support this, we recently extended Kinect’s value and announced the Kinect Adapter for Windows, enabling anyone with a Kinect for Xbox One to use it with their PCs and tablets. In an effort to simplify and create...
  • Blog Post: Two hackathons—one city: creativity reigns in Austin, Texas

    Austin, Texas: capital of the Lone Star State, home to the Texas Longhorns, and host of not one but two Kinect for Windows hackathons in the past few weeks. We were blown away—like Texas tumbleweeds, you know—by the ingenuity and talent on display at these Austin events. NUI Central Kinect...
  • Blog Post: Windows Store provides new market for Kinect apps

    In case you hadn't noticed, the Windows Store added something really special to its line-up not too long ago: its first Kinect applications. The ability to create Windows Store applications had been a longstanding request from the Kinect for Windows developer community, so we were very pleased to deliver...
  • Blog Post: No bones about it: Kinect for Windows v2 skeletal tracking vastly better

    You can read about the improvements that Kinect for Windows v2 offers over its predecessor, but seeing the differences with your own eyes is really, well, eye-opening—which is why we’re so pleased by this YouTube video posted by Microsoft MVP Josh Blake of InfoStrat . In it, Blake not only...
  • Blog Post: Telekinesis, Kinect for Windows style

    What science fiction fan doesn’t love the idea of telekinesis? We never tire of the illusion, but there’s nothing illusory about Microsoft tech evangelist Mike Taulty’s ability to move a ball without touching it, using only simple hand gestures. Mike Tautly controls a Sphero with...
  • Blog Post: Newly released: update to SDK 2.0 public preview

    Today we released another update to the Kinect for Windows SDK 2.0 public preview. This release contains important product improvements that add up to a more stable and feature-rich product. This updated SDK lets you get serious about finalizing your applications for commercial deployment and, later...
  • Blog Post: Hacking away in Canada

    A member of team Kwartzlab++ demonstrates his team's project VR Builder at the Kinect Hackathon in Kitchener, Ontario. Last week, we headed north to Canada for the latest stop on our Kinect Hackathon world tour: a three-day event (August 8–10) in Kitchener, Ontario, where developers gathered...
  • Blog Post: Hats off to hackers—innovative solutions aplenty at Redmond hackathon

    This past weekend, we were delighted to host a Kinect for Windows v2 hackathon on the Microsoft campus in Redmond, Washington. We saw some very cool, extremely ambitious projects. We were also joined by some special guests: Christian Schaller and Hannes Hofman of Metrilus came from Germany to share their...
  • Blog Post: Developing with Kinect for Windows v2 on a Mac

    With the launch of the Kinect for Windows v2 public preview, we want to ensure that developers have access to the SDK so that you can start writing Kinect-based applications. As you may be aware, the Kinect for Windows SDK 2.0 public preview will run only on Windows 8 and Windows 8.1 64-bit systems....
  • Blog Post: Hackers push the new Kinect for Windows sensor and preview SDK

    The Kinect for Windows hackathon in Dallas last weekend, July 18–19, was an amazing event, thanks to the 114 developers and designers who willingly gave up their Friday evening and all day Saturday to explore the potential of the new Kinect for Windows v2 sensor and the SDK 2.0 public preview....
  • Blog Post: Hackers put Kinect for Windows v2 through its paces

    The Kinect for Windows team recently traveled to New York City for a terrific hackathon. In partnership with NUI Central , we had the pleasure of sponsoring a 27-hour event, June 21–22, focused on creating innovative applications and experiences using the forthcoming Kinect for Windows v2 sensor...
  • Blog Post: Real-time 3D scanning stuns the gnome world

    Garden gnomes: they decorate our yards, take bizarre trips , and now can be scanned in 3D in real time by using readily available computer hardware, as can be seen in this video from ReconstructMe . The developers employed the preview version of the Kinect for Windows v2 sensor and SDK, taking advantage...
  • Blog Post: BUILDing business with Kinect for Windows v2

    BUILD—Microsoft’s annual developer conference—is the perfect showcase for inventive, innovative solutions created with the latest Microsoft technologies. As we mentioned in our previous blog , some of the technologists who have been part of the Kinect for Windows v2 developer preview...
  • Blog Post: Windows Store app development is coming to Kinect for Windows

    Today at Microsoft BUILD 2014, Microsoft made it official: the Kinect for Windows v2 sensor and SDK are coming this summer (northern hemisphere). With it, developers will be able to start creating Windows Store apps with Kinect for the first time. The ability to build such apps has been a frequent request...
  • Blog Post: Swap your face…really

    Ever wish you looked like someone else? Maybe Brad Pitt or Jennifer Lawrence? Well, just get Brad or Jennifer in the same room with you, turn on the Kinect for Windows v2 sensor, and presto: you can swap your mug for theirs (and vice versa, of course). Don’t believe it? Then take a look at this...
  • Blog Post: My, you’ve grown…

    That’s what you might be thinking as you scroll through the posts on this site. That’s because we’ve merged the Kinect for Windows developer and product blogs. This union creates a “one-stop shop” for news about Kinect for Windows: a single source for learning about cool...
  • Blog Post: Thousands of developers are participating in Kinect for Windows v2 Developer Preview—starting today

    In addition to being a great day for Xbox One, today is also a great day for Kinect for Windows. We have started delivering Kinect for Windows v2 Developer Preview kits to program participants. The Developer Preview includes a pre-release Kinect for Windows v2 sensor, access to the new generation Kinect...
  • Blog Post: Join Now, BUILD for Tomorrow

    Today at Microsoft BUILD 2013, we made two important announcements for our Kinect for Windows developer community. First, starting today, developers can apply for a place in our upcoming developer kit program. This program will give participants exclusive early access to everything they need to start...
  • Blog Post: Build-A-Bear Selects Kinect for Windows for "Store of the Future"

    Build-A-Bear Workshop stores have been delivering custom-tailored experiences to children for 15 years in the form of make-your-own stuffed animals, but the company recently recognized that its target audience was gravitating toward digital devices. So it has begun advancing its in-store experiences...
  • Blog Post: Kinect Fusion Coming to Kinect for Windows

    Last week, I had the privilege of giving attendees at the Microsoft event, BUILD 2012, a sneak peek at an unreleased Kinect for Windows tool: Kinect Fusion. Kinect Fusion was first developed as a research project at the Microsoft Research lab in Cambridge, U.K. As soon as the Kinect for Windows community...
  • Blog Post: Inside the Kinect for Windows SDK Update with Peter Zatloukal and Bob Heddle

    Now that the updated Kinect for Windows SDK is available for download, Engineering Manager Peter Zatloukal and Group Program Manager Bob Heddle sat down to discuss what this significant update means to developers. Bob Heddle demonstrates the new infrared functionality in the Kinect for Windows SDK...
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