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  • Blog Post: No bones about it: Kinect for Windows v2 skeletal tracking vastly better

    You can read about the improvements that Kinect for Windows v2 offers over its predecessor, but seeing the differences with your own eyes is really, well, eye-opening—which is why we’re so pleased by this YouTube video posted by Microsoft MVP Josh Blake of InfoStrat . In it, Blake not only...
  • Blog Post: Graffiti experience pulls in shoppers

    The following blog was guest authored by Dr. Neil Roodyn, a Microsoft MVP and the founder and director of nsquared, a company dedicated to using software to solve business problems. What does a maker of high-end consumer electronics do to reinforce its image as a pioneer in tech innovation? That was...
  • Blog Post: Booting up customer relations with Kinect

    Tension mounts as the place kicker trots onto the field. With only seconds left on the clock and a score of 12 to 14, this three-point field goal attempt will decide the game’s outcome. And who is the intrepid kicker, on whose kicking prowess so much rests? It’s any of a host of fans, each...
  • Blog Post: The magic of Christmas, Kinect style

    Every December, British shoppers look forward to the creative holiday ad campaign from John Lewis, a major UK department store chain. It’s been a tradition for a number of years, is seen by millions of viewers in the UK annually, and won a coveted IPA Effectiveness Award in 2012. The retailer’s...
  • Blog Post: Telekinesis, Kinect for Windows style

    What science fiction fan doesn’t love the idea of telekinesis? We never tire of the illusion, but there’s nothing illusory about Microsoft tech evangelist Mike Taulty’s ability to move a ball without touching it, using only simple hand gestures. Mike Tautly controls a Sphero with...
  • Blog Post: Big day for Kinect developers

    Today, we're extremely excited to announce some major news about Kinect: The full release of the Kinect for Windows software development kit 2.0 , featuring over 200 improvements and updates to the preview version of the SDK. The SDK is a free download, and there are no fees for runtime licenses...
  • Blog Post: Newly released: update to SDK 2.0 public preview

    Today we released another update to the Kinect for Windows SDK 2.0 public preview. This release contains important product improvements that add up to a more stable and feature-rich product. This updated SDK lets you get serious about finalizing your applications for commercial deployment and, later...
  • Blog Post: V2 meets 3D

    As Microsoft Most Valuable Professional (MVP) James Ashley points out in a recent blog , it’s a whole lot easier to create 3D movies with the Kinect for Windows v2 sensor and its preview software development kit (SDK 2.0 public preview). For starters, the v2 sensor captures up to three times more...
  • Blog Post: Updated preview SDK now available

    Today, we are releasing an updated version of the Kinect for Windows SDK 2.0 public preview. This new SDK includes more than 200 improvements to the core SDK. Most notably, this release delivers the much sought after Kinect Fusion tool kit, which provides higher resolution camera tracking and performance...
  • Blog Post: Get in the game…literally!

    You’re the hero, blasting your way through a hostile battlefield, dispatching villains right and left. You feel the power as you control your well-armed, sculpted character through the game. But there is always the nagging feeling: that avatar doesn’t really look like me. Wouldn’t it...
  • Blog Post: Hats off to hackers—innovative solutions aplenty at Redmond hackathon

    This past weekend, we were delighted to host a Kinect for Windows v2 hackathon on the Microsoft campus in Redmond, Washington. We saw some very cool, extremely ambitious projects. We were also joined by some special guests: Christian Schaller and Hannes Hofman of Metrilus came from Germany to share their...
  • Blog Post: Developing with Kinect for Windows v2 on a Mac

    With the launch of the Kinect for Windows v2 public preview, we want to ensure that developers have access to the SDK so that you can start writing Kinect-based applications. As you may be aware, the Kinect for Windows SDK 2.0 public preview will run only on Windows 8 and Windows 8.1 64-bit systems....
  • Blog Post: Hackers push the new Kinect for Windows sensor and preview SDK

    The Kinect for Windows hackathon in Dallas last weekend, July 18–19, was an amazing event, thanks to the 114 developers and designers who willingly gave up their Friday evening and all day Saturday to explore the potential of the new Kinect for Windows v2 sensor and the SDK 2.0 public preview....
  • Blog Post: The Kinect for Windows v2 sensor and free SDK 2.0 public preview are here

    Today, we began shipping thousands of Kinect for Windows v2 sensors to developers worldwide. And more sensors will leave the warehouse in coming weeks, as we work to fill orders as quickly as possible. Additionally, Microsoft publicly released a preview version of the Kinect for Windows SDK 2.0 this...
  • Blog Post: Getting Started with Cinder and Kinect for Windows v2

    On July 15 in a Microsoft Virtual Academy Jump Start session, we will be covering using Kinect for Windows with third-party frameworks. While preparing for the talk, we found that there would be a bit of setup required that we would not have time to cover. So, we are putting together a couple of articles...
  • Blog Post: Pre-order your Kinect for Windows v2 sensor starting today

    At BUILD in April, we told the world that the Kinect for Windows v2 sensor and SDK would be coming this summer, and with them, the ability for developers to start creating Windows Store apps with Kinect for the first time. Well here in Redmond, Washington, it’s not summer yet. But today we are...
  • Blog Post: Revealing Kinect for Windows v2 hardware

    As we continue the march toward the upcoming launch of Kinect for Windows v2, we’re excited to share the hardware’s final look. Sensor The sensor closely resembles the Kinect for Xbox One, except that it says “Kinect” on the top panel, and the Xbox Nexus—the stylized...
  • Blog Post: An MVP’s look at the Kinect for Windows v2 developer preview

    A few months ago, Microsoft Most Valuable Professional (MVP) James Ashley, a leader in developing with Kinect for Windows, wrote a very perceptive blog about Kinect for Windows v2 entitled, Kinect for Windows v2 First Look . James’ blog was so insightful that we wanted to check in with him after...
  • Blog Post: Kinect for Windows expands its developer preview program

    Last June, we announced that we would be hosting a limited, exclusive developer preview program for Kinect for Windows v2 prior to its general availability in the summer (northern hemisphere) of 2014. And a few weeks ago, we began shipping Kinect for Windows v2 Developer Preview kits to thousands of...
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