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  • Blog Post: An MVP’s look at the Kinect for Windows v2 developer preview

    A few months ago, Microsoft Most Valuable Professional (MVP) James Ashley, a leader in developing with Kinect for Windows, wrote a very perceptive blog about Kinect for Windows v2 entitled, Kinect for Windows v2 First Look . James’ blog was so insightful that we wanted to check in with him after...
  • Blog Post: Kinect for Windows expands its developer preview program

    Last June, we announced that we would be hosting a limited, exclusive developer preview program for Kinect for Windows v2 prior to its general availability in the summer (northern hemisphere) of 2014. And a few weeks ago, we began shipping Kinect for Windows v2 Developer Preview kits to thousands of...
  • Blog Post: Join Now, BUILD for Tomorrow

    Today at Microsoft BUILD 2013, we made two important announcements for our Kinect for Windows developer community. First, starting today, developers can apply for a place in our upcoming developer kit program. This program will give participants exclusive early access to everything they need to start...
  • Blog Post: nsquared releases three new Kinect for Windows-based applications

    The following blog post was guest authored by Celeste Humphrey, business development consultant at nsquared, and Dr. Neil Roodyn, director of nsquared. A company that is passionate about learning, technology, and creating awesome user experiences, nsquared has developed three new applications that...
  • Blog Post: Kinect Fusion demonstrated at Microsoft Research TechFest, coming soon to SDK

    Revealed in November as a future addition to the Kinect for Windows SDK , Kinect Fusion made a big impression at the annual TechFest event hosted by Microsoft Research this week in Redmond, Washington. Kinect Fusion pulls depth data that is generated by the Kinect for Windows sensor and, from the...
  • Blog Post: Inside the Newest Kinect for Windows SDK—Infrared Control

    The Kinect for Windows software development kit (SDK) October release was a pivotal update with a number of key improvements. One important update in this release is how control of infrared (IR) sensing capabilities has been enhanced to create a world of new possibilities for developers. IR sensing...
  • Blog Post: Styku Smart Fitting Room Expected to Improve Online Shopping Experience, Reduce Returns

    Styku, a Kinect Accelerator startup, set out to alter clothes shopping for retailers by using the Kinect for Windows sensor and software development kit to develop its Smart Fitting Room quickly, a new case study reports. The technology will soon be used by Brooks Brothers, IM-Label, and other fashion...
  • Blog Post: Near Mode: What it is (and isn’t)

    There has been a lot of speculation on what near mode is since we announced it. As I mentioned in the original post , the Kinect for Windows device has new firmware which enables the depth camera to see objects as close as 50 centimeters in front of the device without losing accuracy or precision, with...
  • Blog Post: Kinect Accelerator Program Seeking Innovators

    In March, ten startups will converge on Seattle to start developing commercial and gaming applications that utilize Kinect's innovative natural user interface (NUI). As part of the Microsoft Kinect Accelerator program, they will have three months and a wealth of resources—including access to Microsoft...
  • Blog Post: Making Learning More Interactive and Fun for Young Children

    Although no two people learn in exactly the same way, the process of learning typically involves seeing, listening/speaking, and touching. For most young children, all three senses are engaged in the process of grasping a new concept. For example, when a red wooden block is given to a toddler, they...
  • Blog Post: It’s Official: Kinect for Windows is Coming Soon

    To commemorate the one-year anniversary of Kinect and the Kinect Effect , I sent an email to my team earlier this week. I’d like to quote for you what I said to them, “It all started with a revolutionary sensor and amazing software that turned voice and movement into magic. With that magical...
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