Kristoffer's tidbits

Bits and pieces of useful information by Kristoffer Henriksson

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  • Blog Post: Troubleshooting a failed Virtual Earth 3D installation

    The Virtual Earth 3D setup program is a small executable that downloads and installs pre-requisites if they're not already installed and then the correct MSI for your OS flavor (32 or 64 bit). The pre-requisites are Windows Imaging Components and .NET Framework 2.0. WIC comes with Vista and XP sp3 and...
  • Blog Post: How does Virtual Earth 3D find and load plugins?

    On startup VE3D looks in the Plugins folder of the install directory (ProgramFiles\Virtual Earth 3D) and iterates through the assemblies in each subfolder of Plugins. A plugin named Sample would install itself as C:\Program Files\Virtual Earth 3D\Plugins\Sample\Sample.dll. Note that this folder doesn...
  • Blog Post: Using a plugin to add a billboard to Virtual Earth 3D

    To add objects to the VE3D world we need to create our own actor that knows how to render itself. Actors descend from Microsoft.MapPoint.Rendering3D.Steps.Actors. Actor and must override the Render method. When it comes time to render a frame, all actors have their Render method called to queue up...
  • Blog Post: Creating a Hello World plugin for Virtual Earth 3D

    With latest release of the Virtual Earth 3D release we now support loading plugins to perform additional functionality not implemented in the main product. Two new features of the release are even implemented as plugins (bird's eye photos and user created models). To get you started with creating...
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