XNA Talk with DCU

XNA Talk with DCU

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Last week I had an XNA talk at DCU.  They had left me with a few questions to answer which I had left on my machine which went into the shop.  I got it back yesterday and here are the questions: 

What is the accepted file size for games submitted to Community Games?

from the FAQ on creators.xna.com:

The game binary must be less than 150MB compressed (as a ccgame package) and compiled to run with the XNA 3.0 Framework or higher. It must be virus-free and contain only intellectual property you own the rights for. More detail is given here about submitting a game.

What are the costs for the premium Xbox Creators Club Membership?

from the Membership page on creators.xna.com:

At $49 US for four months, and $99 US per year, Premium Membership gets you everything you need to get your game in front of Xbox LIVE users.

Students may also be eligible for a free membership via DreamSpark, but it’s not exactly the same as a paid Premium membership.  The limited membership does not get you access to download premium content (extra demo games & content) from creators.xna.com, and it also does not allow you to submit or review Community Games.  These you can only do with the paid premium membership, according to http://forums.xna.com/forums/t/12661.aspx.

Are there any places people use to host shared sources / code for XNA games for the Zune?

It seems the forums here are quite active with Zune game developers: http://www.zuneboards.com/forums/download-completed-games-174/ 

I haven’t found anything else, but if I do, I’ll publish it here.

 

The other question I had was about physics engines, which I answered in a previous post.

Anything else, please let me know!

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  • Hi Martha,

    Only noticed this now (been a busy few months, finally finished \o/), but thanks for posting this followup. Might try my hand at developing some silly little games for the Xbox over the summer :) (then sell them.. and get rich.. and buy a solid gold house and a rocket car... I can always dream...)

    -Andrew

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