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Media Foundation and DirectShow tips, gotchas and code bits
This blog is dedicated to assisting fellow Software Engineers who are integrating Microsoft’s audio and video technologies into their software.
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Media Foundation and DirectShow tips, gotchas and code bits
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Media Foundation and DirectShow tips, gotchas and code bits
WMRM SDK 10.1.2 best practice sample code
Posted
over 4 years ago
by
James Dailey
1
Comments
I wrote this sample code a while back to show how to validate the latest individualization version when using predelivery. Here are a few tricks that you need to do to make this work. Namely, you need to parse the “ClientInfo” XML fragment...
Media Foundation and DirectShow tips, gotchas and code bits
Custom DirectShow Audio Renderer hangs playback in Windows Media Player 11
Posted
over 4 years ago
by
James Dailey
If you write your own DirectShow based Audio Renderer and want it to work inside WM Player 11 don’t derive it from CBaseRenderer. If you use CBaseRenderer, A/V playback in WM Player may hang. Unfortunately it doesn’t hang all the time. The...
Media Foundation and DirectShow tips, gotchas and code bits
WM Format SDK DRM returns NS_E_DRM_LICENSE_NOTACQUIRED when license is delivered
Posted
over 4 years ago
by
James Dailey
I ran into an issue using the WM Format SDK DRM Stub Library the other day. When we were trying to decode and playback some DRM encrypted files we saw a “NS_E_DRM_LICENSE_NOTACQUIRED” error when using the “Audio Player” sample...
Media Foundation and DirectShow tips, gotchas and code bits
Windows Media Encoder 9 (SDK) Limitations and Support
Posted
over 4 years ago
by
James Dailey
There are a few limitations to the supportability of the Windows Media Encoder 9 series application and SDK. Microsoft has extended support for this product for the next year or so. Hopefully if you are reading this you are aware of the next generation...
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