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Windows Live Messenger Developer Blog
Messenger Library V2.0 available now!
Posted
over 4 years ago
by
KeijiK
12
Comments
We are happy to announce that Windows Live Messenger Library 2.0 (WLML 2.0) is available immediately. We encourage everyone to try it out. WLML 2.0 is backward compatible with WLML 1.0. In addition, the V1.0 API continues to be available with no changes...
Windows Live Messenger Developer Blog
IM Control presence issues addressed
Posted
over 4 years ago
by
KeijiK
2
Comments
We are happy to report that we have addressed an issue where users showed offline in the IM Control and Presence API even when they were online. This happened if the user was signed in with the Messenger client for an extended period. If you...
Windows Live Messenger Developer Blog
Messenger Library on Linerider.com
Posted
over 4 years ago
by
KeijiK
3
Comments
Line Rider recently released a new version of their popular game which incorporates the use of the Windows Live Messenger Library. For the uninitiated, Line Rider is a Silverlight-based game that involves drawing one or more lines/tracks on which a boy...
Windows Live Messenger Developer Blog
Custom Display Names in IM Control
Posted
over 4 years ago
by
Steve Gordon
8
Comments
The IM Control enables you to embed a Messenger chat experience into your web site or blog. When people visit your web site, they are able to send you instant messages when you're online. When they send these messages, they are prompted to provide a display...
Windows Live Messenger Developer Blog
Localhost Support in Messenger Library
Posted
over 4 years ago
by
Steve Gordon
2
Comments
If you've developed an application with the Messenger Library, you're probably aware that when you are testing your application locally, in the past you've had to go through the trouble of providing a hosts entry with a valid domain name and then using...
Windows Live Messenger Developer Blog
New Language Support
Posted
over 4 years ago
by
Steve Gordon
8
Comments
Just recently, we added two new markets to the IM Control and Messenger Library. The languages that we added, namely Hebrew and Arabic, are unique in that they are the first right-to-left languages we have supported. For developers that have handled globalization...
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