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  • Blog Post: Quick news: Kinect for Windows SDK 1.7 available for download

    Hello. The Kinect for Windows software development kit (SDK) enables developers to use C++, C#, or Visual Basic to create applications that support gesture and voice recognition by using the Kinect for Windows sensor and a computer or embedded device. The new SDK was released today and is available here...
  • Blog Post: New book: Programming with the Kinect for Windows Software Development Kit

    We’re happy to announce that Programming with the Kinect for Windows Software Development Kit (ISBN 9780735666818) is now available for purchase! In this book, David Catuhe, a developer evangelist for Microsoft, provides valuable guidance on how to create applications with Kinect for Windows. Learn...
  • Blog Post: RTM’d today: Programming with the Kinect for Windows Software Development Kit

    We’re happy to announce that Programming with the Kinect for Windows Software Development Kit (ISBN 9780735666818) has shipped to the printer! If you are a developer who wants to learn how to add gesture and posture recognition to your applications, check out David Catuhe’s book. This guide...
  • Blog Post: Author news: David Catuhe releases Kinect Toolbox 1.2

    David Catuhe, who is writing Programming with the Kinect for Windows Software Development Kit for Microsoft Press (and which we’ll publish in September), has just released Kinect Toolbox 1.2 (1108K) via CodePlex . This is the sixth version of the toolkit David has released since July 2011. Here are more...
  • Blog Post: From the MVPs: Canuck Kinect conundrum

    Here’s the 13th post in our series of guest posts by Microsoft Most Valued Professionals (MVPs). Since the early 1990s, Microsoft has recognized technology champions around the world with the MVP Award . MVPs freely share their deep knowledge, real-world experience, and impartial and objective...
  • Blog Post: From the MVPs: Unleash the power of Kinect and your imagination

    Here’s the 12th post in our series of guest posts by Microsoft Most Valued Professionals (MVPs). Since the early 1990s, Microsoft has recognized technology champions around the world with the MVP Award . MVPs freely share their deep knowledge, real-world experience, and impartial and objective...
  • Blog Post: New book: Start Here! Learn the Kinect API

    We’re happy to announce the availability of the newest book in the Microsoft Press Start Here! series: Start Here! Learn the Kinect API , by Rob S. Miles. Microsoft’s Kinect motion-sensing device, originally intended as a game-playing peripheral for the Xbox, not only became the fastest-selling...
  • Blog Post: From the MVPs: How Kinect changed my living room

    Here’s the 11th post in our series of guest posts by Microsoft Most Valued Professionals (MVPs). Since the early 1990s, Microsoft has recognized technology champions around the world with the MVP Award . MVPs freely share their deep knowledge, real-world experience, and impartial and objective feedback...
  • Blog Post: Quick news: Apply for the Kinect Accelerator program

    Check this out: If you are a developer or existing team/startup focused on building a business that takes advantage of the Kinect and Natural User Interface technologies, then the Kinect Accelerator is where you need to be. Through this program, Microsoft is supporting entrepreneurs, engineers and innovators...
  • Blog Post: Author news: A call for Kinect authors

    Greetings! We're looking for authors who are interested in putting together a book to educate developers on both the range of current Kinect development projects and to provide them with instructions and code on how to build such projects. If you have experience with the Microsoft Kinect API and are...
  • Blog Post: Coming soon: Kinect for Windows SDK beta

    Greetings! In case you missed it, in a press release from MIX11 yesterday , the following news was shared: Today at MIX, Microsoft detailed some of the features in the Kinect for Windows Beta SDK from Microsoft Research coming in the spring, including the following: Robust Skeletal Tracking...
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