November, 2004

Posts
  • MikePelton's WebLog

    Matrix Mysteries II: The XYZ Matrix

    • 2 Comments
    I know I promised not to be so dull in future, but enough people seem to share my curiosity about what goes on inside DirectX matrices for it to be worth publishing the details of DX's other pre-defined matrix form, the XYZ matrix. So, if I create rotation...
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