Today we will see how to create and especially how to deploy components (Windows Store apps components) within Nuget.
2nd part : Packaging a Windows Store Apps Part 2
2nd part : Packaging a Windows Store Apps Part 2
We will see how to deploy :
During your test, my advice is to use a local folder to deploy your Nuget package. We will call it “Nuget Local Repository”
You need to create a folder on your machine and add this folder as repository of Nuget in Visual Studio options :
This folder will contains all your “debugging Nuget packages”, as you can see. The default Nuget package extension is .nupkg
Once set, you just have to choose this “repository” within the Nuget Package Manager Console (btw a Powershell command line)
At first, we need to understand the Nuget basics. Do not hesitate to read the official documentation of the platform:
First of all, you need to download Nuget.exe on your machine, to be able to use the command line tool.
To be able to create our first package .nupkg, you can choose between:
This component will be a class Library created with the Portable Class Library (PCL) project type:
The code is pretty simple and will return a string:
public class GameHelper
public string GetUrl()
Just remember to choose the Release mode for your compilation, to be sure not to be rejected by the validation store during deployment of your main project.
For simplicity, I choose to “Copy/Paste” Nuget.exe in the Release folder to be able to create the package without any complicated (and long) command line.
Here is a screenshot of my Release working folder:
To be able to create our final package (.nupkg) we need to create a configuration file (.nuspec)
More details on this file used by Nuget : http://docs.nuget.org/docs/creating-packages/creating-and-publishing-a-package)
We will see later how to extend this XML file with some new xml elements.
nuget spec PclSimple.dll
Here is the result:
<releaseNotes>Summary of changes made in this release of the package.</releaseNotes>
<dependency id="SampleDependency" version="1.0" />
And here is my modified version of PclSimple.dll.nuspec :
<description>My very first component</description>
<releaseNotes>First component to test deploying with nuget</releaseNotes>
To be able to create your .nupkg package, you will need the configuration file, as we seen, and some named folders. According the documentation, here is a quick overview of the folders you can use
According to the documentation, here is my folder tree view :
And the screenshot :
The folder lib/netcore45 :
Now, you “just” have to execute the Nuget.exe command line to create your first package:
nuget pack PclSimple.dll.nuspec
You now have a new file containing all the required components and packaged for Nuget :
Note : By the way, you can use the graphic tool (Nuget Package Explorer) to create either the configuration file or the package itself.
In the next screenshot, I have opened directly the .nuspec configuration file, and then, created the package .nupkg (with the “Save As” command) :
Note : The .nupkg file is “just” a compressed file. You can open it like any other .zip file. To achieve this, I have renamed the file with a temporary .zip file name :
To be able to test our package, we will just copy it in the local repository folder :
Actually, you can skip this step if you use the –OutputDirectory option of the Nuget.exe command line.
Our demo application is a simple Windows Store application, where we add a reference to our package within Nuget using the Nuget Package Manager Console :
Your project is ready !
We will add a new feature to our component : We will use Portable Library HttpClient component, which is actually already available within Nuget : Microsoft Http Client libraries.
Here is a screenshot of our project, after adding the reference to Http Client libraries :
Here is the code, pretty simple again :
public class GamingHelper
public async Task<String> GetGame()
HttpClient client = new HttpClient();
var uri = "https://babylonjs.azure-mobile.net/api/GetGameByName/Omega Crusher.json";
HttpRequestMessage hrm = new HttpRequestMessage(HttpMethod.Get, uri);
var gameString = await client.SendAsync(hrm);
return await gameString.Content.ReadAsStringAsync();
catch (Exception ex)
(For your information, this code make an http request to mobile services without using the SDK)
Here my Release folder after a compilation:
This time, I will use the Nuget Package Explorer to make the .nupkg package:
As a matter of fact, to be able to create a dependency to an other package you just have to extend your .nuspec configuration file. You can achieve this within dialogs boxes :
You can view the result of the modification of your .nuspec file, directly within Nuget Package Explorer. Notice the adjunction of the dependencies element :
Here is the xml file with the dependency to Microsoft.NET.Http :
<?xml version="1.0" encoding="utf-8"?>
<description>Simple component with a dependency</description>
<dependency id="Microsoft.Net.Http" version="2.2.13" />
Adding the reference to your main project is pretty straightforward:
We will adding some stuff to be able to automate the .nupkg process creation. Indeed, after each compilation (in Release) we want a new .nupkg package, without executing any kind of command line neither specify or modify any folder.
First of all, we will define a root directory for Nuget (instead of the Release folder of your component project as seen previously).
This folder will contains the .nuspec file and the lib folder, as shown here :
We will use MSBuild tasks to expend our .csproj file. Adding commands to the .csproj file is available directly in Visual Studio. You just have to “unload” your project and then “edit” the project file :
By design you can add tasks in the AfterBuild target. All tasks referenced in the AfterBuild target will be executed after the build step.
First step : We need to copy all the required files to the new directory folder. We will use the Copy task.
Here is the Copy task :
Then we will use a MSBuild Exec task. This task will launch Nuget.exe to create the package.
Here is the MSBuild Exec task, after the Copy task :
Command="%22C:\Program Files (x86)\NuGet\NuGet.exe%22 pack PclMobS.nuspec" />
Here is the result in the output window, after a correct compilation :
In the next chapter, we will see: