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  • Blog Post: What is Windows Azure Media Services

    I am a program manager currently working on Windows Azure Media Services (WAMS) team. This blog is my first tempt for trying to explain what WAMS is. We released Windows Azure Media Services Preview in June 2012. Currently we offer a 90 days free trail period for developers. If you are a Azure subscriber...
  • Blog Post: Building Windows Store Apps with Smooth Streaming Client SDK Beta 2

    Yesterday we announced the release of Smooth Streaming Client SDK Beta 2 for Windows Store Apps.The Smooth Streaming Client SDK Beta 2 for Windows Store Apps enables developers to build Windows Store applications that can play on-demand and live Smooth Streaming content with or without Microsoft PlayReady...
  • Blog Post: Smooth Streaming Client v2.0 walkthrough: How to figure out when data chunk failed to be downloaded

    This blog belongs to a series of Smooth Streaming Client v2.0 walkthroughs. You could download this latest Smooth Streaming Client SDks here . We have made a few major changes in this version. In this blog, I will introduce to you how to figure out data chunk information while you are downloading it...
  • Blog Post: Assign media url in code behind for SmoothStreamingMediaElement

    In this short blog, I will talk about how to assign media url in code behind for SSME: SmoothStreamingMediaElement. For this code sample, I am not using Microsoft Media Platform: Player Framework v2.6 . I am building the application from scratch using Silverlight Smooth Streaming Client v1.5 . I hope...
  • Blog Post: Smooth Streaming Cache Plug-in implementation

    When you implement a video player, it is good to use cache to store played video fragments. Therefore, user doesn't need to download manifest or data chunks from server multiple times. It saves network consumption for your users and reduce the latency since they don't need to download from server all...
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