An update to the DirectX SDK is now available. Here is a brief list of changes:
Tool Updates PIX - Call capture and playback, Asynchronous events, Triggers and Actions Maya Exporter - Maya 6 Support, Procedural texture support, Updated installer
New Samples C++ - AntiAliasing, Instancing, ConfigSystem Managed - PrtPerVertex, FragmentLinker , SimpleAnimation Bug fixes D3DX - Debug Output Muting, PRT Blocker meshes no longer have a 65,535 vertex limit, texture UV coordinate transformation) DirectX for Managed Code - memory leak in TextureLoader.FromFile, unhandled exception errors)
I am especially excited about the Maya 6 exporter. The last SDK only included support for Maya 5 and it didn't work with the new version.
Here are the links to the downloads. This is "breaking" news, so the main portal page, http://msdn.microsoft.com/directx, hasn't been updated yet.
Release Noteshttp://www.microsoft.com/downloads/details.aspx?FamilyId=97CDCC31-7D0C-4F4F-81B1-16A0A7C29FB9&displaylang=enSoftware Developer Kithttp://www.microsoft.com/downloads/details.aspx?FamilyId=B7BC31FA-2DF1-44FD-95A4-C2555446AED4&displaylang=enExtrashttp://www.microsoft.com/downloads/details.aspx?FamilyId=D6F237DE-A6EE-4DED-8BB6-139536162EB8&displaylang=enSymbolshttp://www.microsoft.com/downloads/details.aspx?FamilyId=87336CEE-864D-440E-840F-25C53D5DEEE4&displaylang=en