Mitch Walker

XNA Game Studio

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  • Blog Post: Avalon Skinning

    [Note (05/19/2005): I see that I've broken the images below. I'll try to fix this tomorrow. Sorry about that!] Yesterday I posted about Terrarium at PDC 2003. I mentioned that one of the features I liked best was the use of Xaml to provide skinning capabilities to the application. It is really easy...
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