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  • Blog Post: Part II: Running Multiple CSS3 and HTML5 Animations (Windows Store, IE)

    In part I of my exploration of CSS3 for building a casual game, I talked about dynamically setting the @keyframes rule using JavaScript. In this, more introductory, post, I'll talk about some of the options for running animations, and provide some tips for starting animations and running multiple animations...
  • Blog Post: Part I: Using JavaScript to set @keyframes in CSS animations (Windows Store apps, IE)

    I'm currently exploring the potential of CSS3 for casual game scenarios. For Windows Store apps in particular, CSS3 animations are enticing because you don't have to worry about cross-browser compatibility or APIs that won't work with older versions of Internet Explorer, since everything is IE 10+. Compatibility...
  • Blog Post: Windows Store tiles and logos done right

    Tiles are the most important piece of art your Windows Store app has, so you should get them right. Note that this post is just about basic, static tiles, not the dynamic ones. Here are the principles: Do not ship a lame tile. Supply a Wide Logo (again, if your art is not lame) Get your colors...
  • Blog Post: Accessing roaming data in the cloud by using SkyDrive

    Do you want to create an app that can store data in the cloud? Do you want to access that data from any Windows 8–based device running your app? Do you want to access cached data when a network connection isn't available? Then read on…. Let's say you want to create a roaming...
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