In a series of recent columns, Stanley B. Lippman has been working through the design of a software simulation of a mouse (EEK!) and its environment using the resources of the Microsoft .NET Framework and C++/CLI, the revised C++ language binding to .NET that was introduced in Visual Studio 2005.

In the October installment of Netting C++, Stan looked at how EEK! can be initialized using an XML world description file and the facilities of the System::XML and System::Data namespaces. In this issue, Stan shows you the beginnings of the actual Mouse class design.

If you want to keep following Stan's progress through this project, check out the archive of Netting C++ columns and subscribe to the Netting C++ RSS feed.

 

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