Now you know why I don't write headlines professionally. After all, who (other than me) would ever use the phrase "slightly better" to engage their readers? :-)
Anyway, I've released version 0.2 of my freely available SWF2XAML conversion tool (more in a prior blog post). This updated version fixes some bugs and adds a few small features:
More than a few people have sent me SWF files that don't display with 100% fidelity. In some cases, this is because of the way shape conversion is handled. In most of the cases, however, it's because the SWF file was published with a newer version of Flash. If you are missing certain shapes, I'd recommend opening your original FLA file and re-publishing it to a lower version (like Flash Player 6 or below). You can find this under File/Publish Settings... on the Flash tab under the Version drop-down.
There's still no support for animation, although one can imagine that as a next logical step. As always, feedback is encouraged and welcome.
Mike, why only one way - something to XAML?
How can I get out of XAML to something like avi or wmf. Is it possible to compile XAML to a movie for DVD?
During the weekend I spent some minutes to collect some of the greatest Silverlight examples. Most of
Still, I have this problem. Can't use your tool. I am using (well, trying to use) version 0.2.
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.FormatException: Input string was not in a correct format.
at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)
Jefim...I thought I had fixed this bug, but I've heard a couple reports that I haven't. To get around the issue for now, change your number format in Windows to US English. Of course, you can change it back after the conversion.
had the same problem Jefim reported, but the fix helped: "change your number format in Windows to US English". Would be nice to fix it in the upcoming releases.
Mike, thanks for the free utility!