Have you ever dreamt of publishing your own game? Bring your ideas to life with this 3-week blog series on how to build a game and publish it to the Windows 8 and Windows Phone Store! Whether you are an experienced or aspiring developer, everyone will find something useful from the myriad of content that will be coming your way. Games are both the most downloaded and the #1 category in revenue, so don’t miss out on this fun and exciting opportunity!

Get your game on with the following topics! Links will be updated as the content is published:

 

Date

Author

Blog Post Link

18th March

Doris Chen

Make Windows 8 games with Construct 2

18th March

Amanda Lange

Porting My GameMaker App to Windows 8

20th March

Doris Chen

Introduction to Unity & How to Build and Port Unity Games to Windows Store and Windows Phone

21st March

Dave Voyles

Overview of professional game development tools

24th March

Michael Cummings

Introduction to Monogame 3.2 for Windows Phone and Windows 8

25th March

Tobiah Marks

Free to Play Game Design: How to not do it wrong

26th March

Amanda Lange

Graphic Design tips for Game Apps

27th March

Tobiah Marks

You’ve made a game, now what? Marketing and Monetization Strategies

1st April

Michael Cummings

Project Spark

4th April

Michael Cummings

 

Unity Game Dev Tips

2nd April

Daniel Egan

Creating a Character for your game

7th April

Adam Tuliper

Why and How to port your Unity game to Windows

8th April

Jason Fox

Adding a Trial Experience in Your Windows Game Built with Unity

9th April

Nathalie Goh-Livorness

Intro to Corona SDK

10th April

Nathalie Goh-Livorness

Series Recap