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Parallel Programming in Native Code
Windows 8 Asynchrony with PPL
Posted
8 months ago
by
Artur Laksberg
5
Comments
Living with Latency Our customers demand more speed and responsiveness from applications. At the same time, as the applications are becoming more and more connected, we are increasingly confronted with the latency inherent in I/O devices. A thread...
Parallel Programming in Native Code
Can I Run C++ AMP on My Device?
Posted
8 months ago
by
Don McCrady
5
Comments
First, let me re-introduce myself… I’m Don McCrady, the development lead for C++ AMP, and formerly the development lead for the concurrency runtime and PPL, so I already have a few blog posts here from my former life. In this little post I will describe...
Parallel Programming in Native Code
C++ AMP: N-Body Simulation Sample
Posted
8 months ago
by
BharathM
15
Comments
My name is Bharath, I am an SDET on the C++ AMP team. I worked on the NBody demo and wanted to share this project with you. You may have seen our PM ( Daniel Moth ) demonstrate at AMD Fusion Developer Summit and at Microsoft Build Conference (for the...
Parallel Programming in Native Code
VS 11 Developer Preview gotchas with C++ AMP
Posted
8 months ago
by
DanielMoth
6
Comments
Now that the VS 11 Developer Preview is available for download , if you want to work with C++ AMP there are some things you should know and to save yourself some pain and frustration trying to figure them out, I have listed them below. VS 11 Express If...
Parallel Programming in Native Code
Get it now - Visual Studio 11 Developer Preview
Posted
8 months ago
by
DanielMoth
2
Comments
As per Jason's blog post , you can now download a pre-release version of the next version of VS, so go ahead and download Visual Studio 11 Developer Preview . Readers of this blog will be interested in trying out C++ AMP New PPL features We look forward...
Parallel Programming in Native Code
C++ AMP in a nutshell
Posted
8 months ago
by
DanielMoth
3
Comments
With Visual Studio 11, you are able to get your hands on a new technology that enables you to tap into the power of heterogeneous hardware and specifically take advantage of accelerators such as the GPU for compute purposes: C++ AMP . So you'll create...
Parallel Programming in Native Code
Summary of new PPL features
Posted
8 months ago
by
Rahul V. Patil
2
Comments
In Visual Studio 2010, we saw the introduction of C++ parallelization libraries . We also introduced concepts to leverage concurrency by expressing sophisticated dataflow pipelines . In Visual Studio 11 Developer Preview, these libraries have been extended...
Parallel Programming in Native Code
Dr. Dobbs Article on C++ AMP Now Available
Posted
8 months ago
by
Yossi Levanoni
2
Comments
This week Daniel Moth and I have an article in Dr. Dobbs , Microsoft's C++ AMP Unveiled , which provides a fairly condensed introduction (or maybe more aptly we should just call it a teaser) to the technology. Articles such as the one we just wrote are...
Parallel Programming in Native Code
Introduction
Posted
8 months ago
by
Yossi Levanoni
0
Comments
Hi there. My name is Yossi Levanoni and I'm a Principal Architect on the Parallel Computing Platform team. In my current role, I am responsible for C++ AMP architecture. I have been working on C++ AMP since its early days as an internal incubation, more...
Parallel Programming in Native Code
Performance Enhancements to Parallel Patterns Library (PPL) and Concurrency Runtime
Posted
8 months ago
by
Rahul V. Patil
2
Comments
Applications just run faster . This is one of our themes for v.next. Since our last release in Visual Studio 2010, we have made significant improvements to the entire C++ stack, including the concurrency runtime and libraries. Here are some performance...
Parallel Programming in Native Code
restrict – a key new language feature introduced with C++ AMP
Posted
8 months ago
by
DanielMoth
7
Comments
As part of the C99 standard, C has defined the keyword restrict . That feature is not what this blog post is about. restrict(cpu) In the Visual C++ compiler shipping with Visual Studio 11 (the one after VS2010), we are making the restrict modifier apply...
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