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Parallel Programming in Native Code
Parallel programming using C++ AMP, PPL and Agents libraries.
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November, 2011
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Parallel Programming in Native Code
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November, 2011
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Parallel Programming in Native Code
Ocean simulation sample in C++ AMP
Posted
over 2 years ago
by
KevinGao
2
Comments
Hi, my name is Kevin Gao and I am a SDET on the C++ AMP team. In this blog post, I am sharing an ocean simulation sample. The simulation theory comes from the paper, “ Simulating Ocean Water ”, written by Jerry Tessendorf. The original...
Parallel Programming in Native Code
The C++ AMP FFT Library
Posted
over 2 years ago
by
Yossi Levanoni
3
Comments
Following up on the previous post in which I introduced Fast Fourier transforms (FFT) on the GPU , in this post I will talk about the C++ AMP FFT Library and explain how to use it in your application. As was noted in the previous post, DirectX already...
Parallel Programming in Native Code
Matrix Multiplication Sample
Posted
over 2 years ago
by
BharathM
2
Comments
Matrix multiplication is a ubiquitous algorithm and no parallel library is complete without a matrix multiplication sample. Moth has described this previously - see Matrix Multiplication with C++ AMP for serial and C++ AMP non-tiled version and also see...
Parallel Programming in Native Code
Staging Arrays in C++ AMP
Posted
over 2 years ago
by
Zhu, Weirong
0
Comments
Hi there, my name is Weirong Zhu, and I’m a developer on the C++ AMP team. In this blog post, I will show you how to use staging arrays to optimize your data transfers between the host and a C++ AMP accelerator_view. When you use the new concurrency...
Parallel Programming in Native Code
Convolution Sample
Posted
over 2 years ago
by
BharathM
2
Comments
Convolution operations are found in many areas of engineering like image processing and signal processing to mention a couple. In general, Convolution is applying or processing two input functions producing a third function. In this sample, I used C+...
Parallel Programming in Native Code
Fast Fourier Transforms (FFT) on the GPU
Posted
over 2 years ago
by
Yossi Levanoni
3
Comments
The Fast Fourier Transform (FFT) is a family of numerical algorithms which has a large number of uses in many fields of computational science and in particular in signal and image processing. Typically the transformation can be thought of as taking a...
Parallel Programming in Native Code
Bitonic Sort Sample using C++ AMP
Posted
over 2 years ago
by
BharathM
2
Comments
Bitonic Sort is one of the parallel sort algorithms suitable for GPU, and am sharing a C++ AMP implementation in this post. My sample is ported from a corresponding DirectX SDK sample which explains the algorithm in details, so please read the DirectCompute...
Parallel Programming in Native Code
C++ AMP FFT Test Application
Posted
over 2 years ago
by
Yossi Levanoni
0
Comments
In previous posts we have introduced the Fast Fourier Transform (FFT) on the GPU and shared a C++ AMP FTT Library . This post further demonstrates how to use multi-dimensional transformations, and inverse transformations. Please follow these instructions...
Parallel Programming in Native Code
Understanding accelerator_view queuing_mode in C++ AMP
Posted
over 2 years ago
by
Amit K Agarwal
1
Comments
Hello, I am Amit Agarwal, a developer on the C++ AMP team. In this blog post I will share some details pertaining to scheduling of commands (resulting from C++ AMP API calls) on C++ AMP accelerators and how you can exercise control over these scheduling...
Parallel Programming in Native Code
Transitive Closure Sample in C++ AMP
Posted
over 2 years ago
by
BharathM
4
Comments
In a directed graph, determining transitive closure or connectivity between the nodes is an important problem. Transitive closure is required in reachability analysis of networks representing distributed and parallel systems. In this blog post I am sharing...
Parallel Programming in Native Code
Live from Super Computing 2011: Live C++ AMP Debugging on nVidia's GPUs!
Posted
over 2 years ago
by
Yossi Levanoni
4
Comments
Our parallel debugging team, headed by architect Paul Maybee and development lead Maria Blees have been putting extra hours working jointly with nVidia engineers to enable live on-hardware GPU debugging for C++ AMP, which visitors to SC'11 can now play...
Parallel Programming in Native Code
Initializing C++ AMP arrays to the same value
Posted
over 2 years ago
by
Pavan Kumar MJ
2
Comments
Hi, I am Pavan Marella, an engineer on the C++ AMP team, and in my first post here I wanted to share with you a utility function that I often use. C++ AMP has new basic types which can be used for data transfer between CPU and GPU. concurrency::array...
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