Parallel Programming in Native Code

Parallel programming using C++ AMP, PPL and Agents libraries.

C++ AMP book now available

C++ AMP book now available

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clip_image002The C++ AMP book by Kate Gregory and Ade Miller is now in print and available online and in good bookstores! It is a great place to start if you’re looking to get up and running with C++ AMP.

You can read a preview and buy the book on both the Amazon.com (paper and Kindle versions) and the O’Reilly web site (DRM free eBook, PDF and paper versions). You can also read it through Safari Books online. The source code for the samples and case studies is on CodePlex. Further details of the book can be found below.

C++ AMP
Accelerated Massive Parallelism with Microsoft Visual C++
Kate Gregory and Ade Miller

Capitalize on the faster GPU processors in today’s computers with the C++ AMP code library—and bring massive parallelism to your project. With this practical book, experienced C++ developers will learn parallel programming fundamentals with C++ AMP through detailed examples, code snippets, and case studies. Learn the advantages of parallelism and get best practices for harnessing this library in your applications.

Discover how to:

  • Gain greater code performance using graphics processing units (GPUs)
  • Choose accelerators that enable you to write code for GPUs
  • Apply thread tiles, tile barriers, and tile static memory
  • Debug C++ AMP code with Microsoft Visual Studio®
  • Use profiling tools to track the performance of your code

Table of contents

Foreword
Introduction
Chapter 1 Overview and C++ AMP Approach
Chapter 2 NBody Case Study
Chapter 3 C++ AMP Fundamentals 
Chapter 4 Tiling 
Chapter 5 Tiled NBody Case Study 
Chapter 6 Debugging 
Chapter 7 Optimization
Chapter 8 Performance Case Study—Reduction
Chapter 9 Working with Multiple Accelerators
Chapter 10 Cartoonizer Case Study
Chapter 11 Graphics Interop
Chapter 12 Tips, Tricks, and Best Practices
Appendix Other Resources

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