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Nick Gravelyn's Blog
on XNA Game Studio and game development
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July, 2010
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Nick Gravelyn's Blog
Touch gestures on Windows Phone 7
Posted
over 3 years ago
by
NickGravelyn
22
Comments
Update: My gesture sample is also now available for download which shows an example of mixing awesome gestures with awesome cats. You can find that here: http://creators.xna.com/en-us/sample/gestures In the Windows Phone Developer Tools Beta released...
Nick Gravelyn's Blog
Rendering with XNA Framework 4.0 inside of a WPF application
Posted
over 3 years ago
by
NickGravelyn
19
Comments
First some prefaces: This isn’t any official solution to embedding XNA Framework graphics inside a WPF application. This is simply my personal attempt at making it happen. The code here might not be the most optimized, but it certainly gets the job done...
Nick Gravelyn's Blog
Storage in XNA Game Studio 4.0
Posted
over 3 years ago
by
NickGravelyn
4
Comments
With the recently released beta of XNA Game Studio 4.0, one of the new changes you may have seen is the updates to the Storage namespace of the framework for Windows and Xbox 360. While it’s all still StorageDevice and StorageContainer, you will see that...
Nick Gravelyn's Blog
Landscape mode in Windows Phone Developer Tools
Posted
over 3 years ago
by
NickGravelyn
1
Comments
Remember that thing I said about simulating landscape mode in the emulator? Forget about it. With the release of the Windows Phone Developer Tools Beta, I’m pretty excited to say that landscape is now natively supported by the emulator so all you have...
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