Nick Gravelyn's Blog

on XNA Game Studio and game development

July, 2010

Posts
  • Nick Gravelyn's Blog

    Rendering with XNA Framework 4.0 inside of a WPF application

    • 22 Comments
    First some prefaces: This isn’t any official solution to embedding XNA Framework graphics inside a WPF application. This is simply my personal attempt at making it happen. The code here might not be the most optimized, but it certainly gets the job done...
  • Nick Gravelyn's Blog

    Storage in XNA Game Studio 4.0

    • 4 Comments
    With the recently released beta of XNA Game Studio 4.0, one of the new changes you may have seen is the updates to the Storage namespace of the framework for Windows and Xbox 360. While it’s all still StorageDevice and StorageContainer, you will see that...
  • Nick Gravelyn's Blog

    Landscape mode in Windows Phone Developer Tools

    • 1 Comments
    Remember that thing I said about simulating landscape mode in the emulator? Forget about it. With the release of the Windows Phone Developer Tools Beta, I’m pretty excited to say that landscape is now natively supported by the emulator so all you have...
  • Nick Gravelyn's Blog

    Touch gestures on Windows Phone 7

    • 22 Comments
    Update: My gesture sample is also now available for download which shows an example of mixing awesome gestures with awesome cats. You can find that here: http://creators.xna.com/en-us/sample/gestures In the Windows Phone Developer Tools Beta released...
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