As Shawn blogged yesterday, we wrapped up AppWeek last week and got to see a lot of cool games from the team. I put in a bit of overtime on my game and ended up with a split-screen first person shooter on PC and Xbox 360 and a single-player tech demo of it on Windows Phone 7. Here are a couple screenshots so you know what I’m talking about.
I’m hoping to do a couple of blog posts about creating the levels and the game, including how to plan for split screen and porting to Windows Phone. It’s by no means going to be “Build an FPS in 21 Days”, but I’m hoping to toss out a few nuggets of information that will help others as they look to build games using XNA Game Studio 4.0.