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Pete's Blog
How to Draw WPF 3D Wireframe Graphics
Posted
over 5 years ago
by
pantal
1
Comments
A question I periodically see on forums and discussions with WPF 3D graphics users is, "how do I draw wireframe" content for 3D. This isn't supported out of the box, but couple strategies I would suggest are: The out of band 3DTools library...
Pete's Blog
Visual Verification Testing Video
Posted
over 5 years ago
by
pantal
1
Comments
As some of you may know, the TestApi library includes Visual Verification technologies for testing. If you are interested in the core patterns of this method of testing, check out this video !
Pete's Blog
WPF Test API
Posted
over 5 years ago
by
pantal
0
Comments
I am pleased to announce the the WPF team has embarked to componentize a library of common API's for use by Developers and Testers. This is a complement to the materials on the WPF Application Quality Guide and the materials available on the WPF Testing...
Pete's Blog
WPF Application Quality Guide online
Posted
over 5 years ago
by
pantal
1
Comments
Give it a look on WindowsClient.Net .
Pete's Blog
XAML 3D Tools & Tech
Posted
over 5 years ago
by
pantal
1
Comments
I periodically run into queries for tools for modelling 3D content for use with XAML. Here are some notable resources to consider: Xaml Exporter for Blender Zam3D Modeller Maya to XAML converter Viewer 3DS 3DS to XAML Converter OBJ to...
Pete's Blog
Handy WPF 3D samples
Posted
over 5 years ago
by
pantal
1
Comments
An independent dev over in germany prepared some nice WPF 3D tutorials which I thought some folks might find interesting: Viewport3D in XBAP Rendering 3D Studio Models With WPF Storyboard/Input based animation All his WPF articles are posted...
Pete's Blog
UIElement3D extensibility - 3D Video Carousel
Posted
over 6 years ago
by
pantal
3
Comments
Recently I've been working on a screencast, which goes over some advanced aspects of working with Element3D. In the meantime, this sample demonstrates WPF's Orcas Beta 2 UIElement 3D technology, covering the essentials for how you can make your own reusable...
Pete's Blog
Details on the 3D Earth Rendering Sample
Posted
over 6 years ago
by
pantal
1
Comments
Yesterday I posted a some screenshots of a 3D earth sample involving a mix of materials to achieve interesting visual effects. Attached is the sample application(Requires V3.5 to run), and the essential core source code, which can be placed in a new...
Pete's Blog
Combined materials for Interesting 3D Planet renderings in WPF
Posted
over 6 years ago
by
pantal
1
Comments
I have been doing experiments with the materials we provide with WPF to render an interesting facsimile of the surface of the earth. Using a collection from http://planetpixelemporium.com/earth.html , I was able to achieve some nice visual effects: ...
Pete's Blog
WPF V3.5 Beta 2 - Goodies in 3D-land!
Posted
over 6 years ago
by
pantal
0
Comments
Kurt recently put out an overview on the V3.5 interactive 3D feature additions (UIElement3D types and Viewport2DVisual3D) which are available in the new WPF V3.5 Beta 2 . Give it a look!
Pete's Blog
WPF input Interop over DirectX Airspace
Posted
over 6 years ago
by
pantal
8
Comments
I've seen that the Airspace regions constraints have been a concern for some folks interested in using DirectX with their WPF applications. Based on this, here is a follow-up to an earlier sample I posted, this time using Layered windows to intercept...
Pete's Blog
Resources for getting into WPF 3D
Posted
over 6 years ago
by
pantal
0
Comments
Periodically, I need to refer folks to good resources for ramping up on WPF 3D functionality. Here are the ones I commonly refer to: Mike Hodnick has a great, succinct WPF 3D tutorial , which is an excellent resource to get up and running with the...
Pete's Blog
WPF - Designing Canvas based 2D Controls
Posted
over 6 years ago
by
pantal
0
Comments
I have been playing with Expression Design a little bit, and am quite excited about the designability options it allows. It's really sweet how quickly one can create vector content in it, which can be turned into interactive controls, with shared code...
Pete's Blog
Premiere Post! WPF w/ Direct3D Shader Interop and simple databinding
Posted
over 6 years ago
by
pantal
5
Comments
Based on some questions I’ve seen on the forums, with regards to WPF on the issue of Shader use and technologies, I have decided to prepare a sample which illustrates one approach by which DirectX content can be embedded in a WPF app. In particular, I...
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