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  • Blog Post: How to Draw WPF 3D Wireframe Graphics

    A question I periodically see on forums and discussions with WPF 3D graphics users is, "how do I draw wireframe" content for 3D. This isn't supported out of the box, but couple strategies I would suggest are: The out of band 3DTools library from members of the WPF 3D team includes "ScreenSpaceLines...
  • Blog Post: XAML 3D Tools & Tech

    I periodically run into queries for tools for modelling 3D content for use with XAML. Here are some notable resources to consider: Xaml Exporter for Blender Zam3D Modeller Maya to XAML converter Viewer 3DS 3DS to XAML Converter OBJ to XAML support in Expression Blend ( Mini Cube Walkthrough...
  • Blog Post: UIElement3D extensibility - 3D Video Carousel

    Recently I've been working on a screencast, which goes over some advanced aspects of working with Element3D. In the meantime, this sample demonstrates WPF's Orcas Beta 2 UIElement 3D technology, covering the essentials for how you can make your own reusable UIElement3D controls for 3D. I have two in...
  • Blog Post: Details on the 3D Earth Rendering Sample

    Yesterday I posted a some screenshots of a 3D earth sample involving a mix of materials to achieve interesting visual effects. Attached is the sample application(Requires V3.5 to run), and the essential core source code, which can be placed in a new WPF project, in conjunction with a set of suitable...
  • Blog Post: Combined materials for Interesting 3D Planet renderings in WPF

    I have been doing experiments with the materials we provide with WPF to render an interesting facsimile of the surface of the earth. Using a collection from http://planetpixelemporium.com/earth.html , I was able to achieve some nice visual effects: Demo and source is available at this post...
  • Blog Post: WPF V3.5 Beta 2 - Goodies in 3D-land!

    Kurt recently put out an overview on the V3.5 interactive 3D feature additions (UIElement3D types and Viewport2DVisual3D) which are available in the new WPF V3.5 Beta 2 . Give it a look!
  • Blog Post: WPF input Interop over DirectX Airspace

    I've seen that the Airspace regions constraints have been a concern for some folks interested in using DirectX with their WPF applications. Based on this, here is a follow-up to an earlier sample I posted, this time using Layered windows to intercept input, allowing for the provision of rich WPF context...
  • Blog Post: Resources for getting into WPF 3D

    Periodically, I need to refer folks to good resources for ramping up on WPF 3D functionality. Here are the ones I commonly refer to: Mike Hodnick has a great, succinct WPF 3D tutorial , which is an excellent resource to get up and running with the technology. If there is any one tutorial to try- I...
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