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  • Blog Post: Premiere Post! WPF w/ Direct3D Shader Interop and simple databinding

    Based on some questions I’ve seen on the forums, with regards to WPF on the issue of Shader use and technologies, I have decided to prepare a sample which illustrates one approach by which DirectX content can be embedded in a WPF app. In particular, I render a single Managed DirectX surface containing...
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