Samsung SUR40 with Microsoft PixelSensesamsunglfd.com/solution/sur40.do
There was a lot of excitement last month over in Surface-land. We had visitors from Carnegie Mellon University bringing over their Dungeons & Dragons application. The Microsoft Surface team works tirelessly to bring great features to this innovative platform, and we love to see what our customers and partners create. This isn’t a product from Wizards of the Coast. The students are going into their second semester creating the SurfaceScapes proof-of-concept * as part of their graduate program in the Entertainment Technology Center.
Here’s Larry Larsen over at Channel 10 interviewing the students while they were here.
We’ve covered D&D on Surface a few times before on the blog. What makes it unique this time was it’s the first chance we here at Microsoft Surface had a chance to see it in person. We’ve been watching internet video just like you. It’s cool on video, but it’s even more amazing face-to-face. We had 10 people on our couch comfortably around Surface and it was really immersive.
If our product is only sold to businesses, why is this relevant to Surface? The SurfaceScapes demo really gets at the heart of the killer application of Microsoft Surface. Together. Surface is best applied to environments where people gather. The innovation in Surface let’s us be uniquely positioned to enable everyone to join in a rich experience using their hands and everyday objects. At the same time, Surface stays low profile so that you can socialize, without it getting in the way of having a great time.
Together and Surface is also very relevant when consulting face-to-face in buying a home, a car or making a financial investment. Being able to spread out information and interact with it in front of you is much easier than crowding around the salesperson’s PC or mobile device. It’s all about the right tool for the right job and it’s about making the complex simple.
Together is important public spaces like bars, where you come together with your friends. As Humberto Martinez at Seattle PI said of Surface when he visited the new Hard Rock Cafe in Seattle, “..it had music performance photos, videos, games and a touchscreen piano. I could easily see people drinking beers or cocktails while sitting near this island playing a fun matching game similar to what you already see in bars now. The difference being that this is a big, beautiful multi-touch screen, so you don't have to crowd around.”
What has the reaction been to Dungeons & Dragons on Surface? The SurfaceScapes team was overwhelmed by how passionate people have been about their creation. Overall, the feedback has been positive. For me, it was really amazing to see both novice D&D players and experienced ones sitting down and having a great time with it. After all, that’s what tabletop games are all about. Surface fits right in there.
You’ll have your chance to see it too. The demo will be PAX East in a couple weeks. Until then, here are some more stories that came out when the CMU team was in Redmond..
- Eric (follow Surface on Twitter and Facebook)
* SurfaceScapes proof-of-concept, by Carnegie Mellon University; Wizards of the Coast, Dungeons & Dragons, and D&D are trademarks of Wizards of the Coast LLC. Wizards of the Coast’s trademarks and logos are used with permission. © 2010 Wizards of the Coast LLC
Are you into game design? Have you been designing multi-touch games? Microsoft Surface is a commercial multi-user platform where the end users are the same audience that you create games for on other devices. Games on Surface bring two, four, six or more people together in one social space. They are perfect for the entertainment and hospitality industry where you’ll find experiences on Surface today.
Come see us at GDC. Our session info:
When: Thursday, March 11, 2010 9–10am Location: Room 301, South Hall Track: Game Design
In the session we’ll go over how Surface is positioned for game creators and what it takes to create games for this amazing platform that works with massive multi-touch, multiple players and real-world objects. Joining Microsoft in this session will be students from Carnegie Mellon University showing their table gaming concept based on Dungeons & Dragons by Wizards of the Coast; and our Surface Strategic Partner Vectorform showing games they’ve created for retail and hospitality.
We hope to see you there!
Somanna Palacanda from the Microsoft Surface team was at HIMSS (Healthcare Information and Management Systems Society) this week in Atlanta. Microsoft was showcasing their own and partner solutions designed to help healthcare providers improve the quality of care.
Our Surface Strategic Partner, InterKnowlogy, was there with their VitruView application. VitruView enables physicians and patients to interact with data in a unique and intuitive way. In this case, a 3D image of a patient’s heart is shown and leverages technologies including Microsoft Surface, Windows 7 on an HP TouchSmart PC and a Windows Phone to make rich information available real-time across multiple devices.
Our Surface Partner iLink Systems developed two applications as part of a pilot program for The Center for Cancer Prevention and Treatment at St. Joseph Hospital of Orange. Both applications are designed to simplify access to patient information, enable physician collaboration and facilitate interactive patient and doctor communication.
Learn more about Microsoft’s work in Health & Life Sciences on the Microsoft News Center. You can also learn about becoming a Microsoft Surface Partner on our Microsoft Surface QuickStart site.