Browse by Tags - Microsoft PixelSense Blog - Site Home - MSDN Blogs

Browse by Tags

Tagged Content List
  • Blog Post: New nsquared games bring more fun to SUR40

    New games from nsquared solutions bring five new games to the Samsung SUR40 with Microsoft PixelSense . The games pack is available now and includes nsquared spacelanes , minesweeper , treasure hunter , jigsaw , and 21 . nsquare spacelanes Spacelanes is a fast paced action game for one...
  • Blog Post: The Settlers of Catan trades up for objects

    The last time we looked at The Settlers of Catan on Microsoft Surface was when the game was unveiled at Origins in June. Now it’s on the way to GenCon Indy this week, and the digital version of the game is looking even better. Vectorform has implemented physical dice and visors to magically hide cards...
  • Blog Post: Vectorform Game Studio and The Settlers of Catan

    This week, Origins Game Fair attendees will get the first glimpse at Settlers of Catan on Surface. The game has been developed on Surface by the Microsoft Surface strategic partner, Vectorform and brought to the show by Mayfair Games . Ever since Surface was first released, I’ve heard people say...
  • Blog Post: Papermaze on Microsoft Surface

    Recently, Vectorform visited our offices to show me a new title they’ve been working on for Surface. It’s a fun maze game that is perfect for hospitality venues where casual-gaming might be found. Help your paper friend navigate his way home in PaperMaze, a new maze-solving title for the...
  • Blog Post: Galactic Alliance, four player gaming on Surface

    Joe and Filip from Vectorform , a Microsoft Surface strategic partner, were in Redmond recently to show me some of their applications. Galactic Alliance is one I can easily see fitting in at pubs, lobbies or cruise ships. Surface is all about people coming together. Galactic Alliance is a four player...
  • Blog Post: PAX Day 1

    Friday at PAX was busy. Things started for me getting off a red-eye flight from Redmond landing at 9:30am in Boston. I headed right over to Microsoft NERD for Major Nelson’s morning Tweet-up. I realized Microsoft Surface was there too late to get some new games loaded up, but I don’t think the crowd...
  • Blog Post: Surface and Carnegie Mellon at PAX with D&D

    For the uninitiated to the Penny Arcade Expo , I can best describe it as a gaming conference by the fans, for the fans. This conference is normally held in Seattle to sell out and capacity crowds. This year Gabe and Tycho gave the fans (which includes themselves) even more by expanding to Boston with...
  • Blog Post: The Surface team gets visitors, with toys! (the D&D kind)

    There was a lot of excitement last month over in Surface-land. We had visitors from Carnegie Mellon University bringing over their Dungeons & Dragons application. The Microsoft Surface team works tirelessly to bring great features to this innovative platform, and we love to see what our customers...
  • Blog Post: GDC 2010: Creating multi-touch, multi-user games on Surface

    Are you into game design? Have you been designing multi-touch games? Microsoft Surface is a commercial multi-user platform where the end users are the same audience that you create games for on other devices. Games on Surface bring two, four, six or more people together in one social space. They are...
  • Blog Post: New gameplay video with D&D on Surface

    Whether or not you're into Dungeons & Dragons, this story just keeps getting better. The team at the Entertainment Technology Center has come out with new video showing Microsoft Surface with their SurfaceScapes D&D project. This latest video brilliantly takes you through how the game mechanics...
  • Blog Post: SurfaceScapes Follow-up: Bringing D&D to Microsoft Surface

    Back in October, we reported (and nearly every other online tech/game publication) on Dungeons & Dragon’s being brought to Microsoft Surface . It took the internet by storm with a three and a half minute video. It wasn’t a full-fledged product from Wizards of the Coast . This was a student project...
  • Blog Post: Dungeons & Dragons done right on Microsoft Surface

    I don’t want to put any pressure on Michael and the team over at Carnegie Mellon University , but you guys should be getting an A for your class project this semester. Their Dungeons & Dragons experience called “ Surfacescapes ” on Microsoft Surface is amazing. This is the future of how computers...
  • Blog Post: On the road at PAX

    It’s time for the Penny Arcade Expo , and Microsoft Surface is there. I am a big fan of PAX. I’ve been attending ever since I moved to the Seattle area. When Surface was announced I immediately wanted to see it at PAX. We aren’t a consumer product, so we wouldn’t have an exhibit floor booth to show/sell...
  • Blog Post: Games Pack available to our customers

    We've recently made available a group of sample applications for our Microsoft Surface customers as a download on our Community site . These applications are targeted at hospitality and entertainment venues. See the video below for a demo of the apps, or learn more here if you're a registered customer...
  • Blog Post: Why 52?

    As I mentioned a while back, there is theoretically no limit to how many contacts an app can get simultaneous input for. The official number is "dozens and dozens", but internally we use 52 to set performance goals for the platform. In choosing the number to set as our arbitrary v1 benchmark, the team...
Page 1 of 1 (15 items)