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PTaylor's WebLog
Flight Sim discussions; mostly on the core platform ( graphics and terrain, platform team, sim engine, geo tools and geo data, international, internal tools, technical art ) plus news on releases and updates, and the occasional tweaks and tips.
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July, 2008
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July, 2008
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PTaylor's WebLog
Rocket Racing League
Posted
over 4 years ago
by
Phil Taylor
1
Comments
is at Oshkosh and one of the models flew, how cool is that! a nice writeup on msnbc.com at http://cosmiclog.msnbc.msn.com/archive/2008/07/29/1232296.aspx more good coverage at aero-tv.net http://www.aero-news.net/index.cfm?ContentBlockID=f644eea8...
PTaylor's WebLog
Article on how to convert 3DSMax content for use with GMax
Posted
over 4 years ago
by
Phil Taylor
2
Comments
I worked with Chuck Jodry and John Walton on an article to showcase how to convert 3DSMax model content so it can be used with GMax. It turns out this is hard and may be a limiting factor for freeware model developers. The article is here an I hope...
PTaylor's WebLog
Gamefest 2008 and the DirectX 11 announcement
Posted
over 4 years ago
by
Phil Taylor
1
Comments
GameFest 2008 slides are available at http://msdn.microsoft.com/en-us/xna/aa937787.aspx GameFest is the annual developers conference run by Microsoft. The focus is split between XBox 360 and PC, with a decent amount of material for the PC side. Of...
PTaylor's WebLog
Rendering Engine Updates for TS2, or the dirt I can spill after the National Train Show demo ( animated characters )
Posted
over 4 years ago
by
Phil Taylor
1
Comments
So, in case you missed it, TS2 was publicly demoed at the National Train Show last week. And the web site at http://www.tsinsider.com had a major facelift. Plus some new information is now publicly available. See http://tsinsider.com/product/overview...
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