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PTaylor's WebLog

Flight Sim discussions; mostly on the core platform ( graphics and terrain, platform team, sim engine, geo tools and geo data, international, internal tools, technical art ) plus news on releases and updates, and the occasional tweaks and tips.

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  • Blog Post: DevCon Topics

    DevCon is fast approaching us. And yes, I am speaking as well as attending. So if you want 1-1 time, come on down. The two topics I will be responsible for are: 1)Day 2 ( Thursday ) Customer Engagement:Striking the Right Balance 2)Day 3 ( Friday ) Panel Roundtable on Improving our Beta Testing...
  • Blog Post: Vista OOM fix:Must have update from the mother-ship

    Aug 28th a fix became available for Vista from the Windows team. The bits will be made generally available from the link here and relatively detailed KB is attached. The issue is that Vista was creating an extra copy of graphics memory ( noted by AnandTech here ) and that was causing a pre...
  • Blog Post: FSX SP1:Beta3 posted

    We just posted SP1 Beta3 to the beta testers. We had a couple extra 3rd party bugs that needed to be fixed ( animated parts, mouse rects on the panels, lighting ) that we needed to fix and in fixing the stutters with the first round of threading code we lost some perf and had another bad bug lurking...
  • Blog Post: New job, new role - in Aces Studio

    Hi, it’s been a while since I updated this blog, let me catch everyone up. In July I moved over to Aces Studio on the Flight Sim team, to take up the role of Senior PM for Graphics and Terrain in Aces Studio. I joined Aces during the end-game of FSX and am now involved in all the studio projects...
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