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Flight Sim discussions; mostly on the core platform ( graphics and terrain, platform team, sim engine, geo tools and geo data, international, internal tools, technical art ) plus news on releases and updates, and the occasional tweaks and tips.
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3rd party issues
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FSX benchmarks graphics hardware
FSX SP1 flight simulator
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DevCon is fast approaching us. And yes, I am speaking as well as attending. So if you want 1-1 time, come on down. The two topics I will be responsible for are: 1)Day 2 ( Thursday ) Customer Engagement:Striking the Right Balance 2)Day 3 ( Friday ) Panel Roundtable on Improving our Beta Testing...
18 Oct 2007
Vista OOM fix:Must have update from the mother-ship
Aug 28th a fix became available for Vista from the Windows team. The bits will be made generally available from the link here and relatively detailed KB is attached. The issue is that Vista was creating an extra copy of graphics memory ( noted by AnandTech here ) and that was causing a pre...
13 Aug 2007
FSX SP1:Beta3 posted
We just posted SP1 Beta3 to the beta testers. We had a couple extra 3rd party bugs that needed to be fixed ( animated parts, mouse rects on the panels, lighting ) that we needed to fix and in fixing the stutters with the first round of threading code we lost some perf and had another bad bug lurking...
26 Apr 2007
FSX SP1: Beta2 posted
Another step towards a final SP1! We hope Beta2 verifies we have fixed what needs to be fixed. Then we can take a final build end of next week, and start our 2 week final test pass. Thanks for your patience!
14 Apr 2007
FSX SP1 News:Intel quote
Today Intel announced their new 2.93G QX6800 Quad Core processor here . As part of this press release, Aces Studio participated with a quote about our improved multi-core support in SP1. The quote stated “ The latest version of Microsoft Flight Simulator* X, Service Pack One (SP1), due out later...
9 Apr 2007
Two things, today is my birthday and we have posted FSX SP1 Beta to the beta forums
It should be live within the hour. There are still a few issues to work on, but its good enough to get feedback on. Now thats a nice birthday present! To those of you in the beta, we hope you like it. We expect to drop a beta refresh next week to address those issues, so please work around them...
27 Mar 2007
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