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Flight Sim discussions; mostly on the core platform ( graphics and terrain, platform team, sim engine, geo tools and geo data, international, internal tools, technical art ) plus news on releases and updates, and the occasional tweaks and tips.
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Platform performance Update:early reports on Fall CPUs is that they rock!
It appears the promise of the Penryn/Wolfdale/Yorkfield Intel CPUs is being born out. See http://www.guru3d.com/news.html#5723 for an early performance report. This bodes well for the future, and is something I started mentioning months ago as a positive platform performance step that would help...
7 Aug 2007
Windows update ( XP and Vista ) for Intel multi-core processors.
A microcode update from Intel that affects multi-core processors, here . This seems like a good update to take, even if I don't have much more data than you do.
16 Jul 2007
FSX SP1:Performance work
Finally, we have shipped! It’s been solid work since Nov from the Graphics and Terrain team on SP1 performance. Here is a work-list on performance so you can understand what we did: General Performance Work 1. performed more work on the LOD system, 2. optimized the UI rendering...
15 May 2007
The PC Industry, Multicore, and FSX ( with a little DX10 thrown in for good measure )
This is a recap of an AVSim.com post, that I wanted to capture here. I'd like to take the time to address 2 areas that come up often: 1)FSX designing for multicore 2)FSX designing for DX10 1)FSX designing for multicore As I stated in a previous post last year, the switch from Ghz to Multicore...
14 Feb 2007
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