Quick Thoughts

James Quick- Microsoft Technical Evangelist South Florida

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  • Blog Post: Adding Ads for Windows Phone 8 Game Made With Construct 2

    Ok, so I just finished a post on Adding Ads for a Windows 8.1 Game Made With Construct 2 , and in that article I mentioned that there is currently no way to implement ads in a Windows Phone 8.1 game made with Construct 2 because there is not yet an ads SDK that supports Windows Phone 8.1 projects written...
  • Blog Post: Adding Ads for Windows 8.1 Games Made With Construct 2 – Option 1

    As part of my preparation for my upcoming MVA part 2 on Construct 2, I have written several blog posts and have several more to write :)  Most recently, I finished Construct 2 Windows 8 Object Intro , which introduces the Windows 8 Object.  Within that post, you can find links to the more specific...
  • Blog Post: Construct 2 Trivia App Part 5 (Additional Features)

    This Construct 2 Trivia App series was originally intended to be a 4 part series, but I have had a couple of questions on how to add a few additional features. So, I figured I would just add a part 5 here to cover those features. If you haven't read through this series yet, you can start with Part 1...
  • Blog Post: Construct 2 Trivia App Part 4 (Final Features)

    This is the fourth part in a 4 part tutorial on how to create a trivia app using Construct 2, a free drag and drop type tool for creating cross platform games. In this tutorial, we will continue where we left off in part 3 , now focusing on adding final features to our game. If you haven’t read...
  • Blog Post: Construct 2 Trivia App Part 3 (Game Logic)

    This is the third part in a 4 part tutorial on how to create a trivia app using Construct 2, a free drag and drop type tool for creating cross platform games. In this tutorial, we will continue where we left off in part 2 , now focusing on adding some game logic. If you haven’t read through part...
  • Blog Post: Construct 2 Trivia App Part 2 (Reading From File Cont.)

    This is the second part in a 4 part tutorial on how to create a trivia app using Construct 2, a free drag and drop type tool for creating cross platform games. In this tutorial, we will continue where we left off in part 1 , focusing on and continuing with reading input from a file. If you haven’t...
  • Blog Post: Construct 2 Trivia App Part 1(Layout and Reading From File)

    This is the first part in a 3 part series on how to build a Trivia App using Construct 2, a free drag and drop type tool for creating cross platform games. This tutorial will cover some of the basics of Construct 2, including editing layout and text boxes as well as reading text from a file. The intent...
  • Blog Post: Publish an App, Get a Phone

    Currently, Nokia is having a promotion that allows first-time Windows Phone App publishers the chance to receive a free Nokia Lumia 800 (Windows 7 phone) for their efforts (applicable in Canada and US). It’s simple, if you publish your first Windows Phone app, you get a free phone. To keep up to...
  • Blog Post: The Journey - IPhone to Windows Phone

    So if you read my first blog, then you know that I recently made the transition from IPhone to Windows Phone. I’ll admit, from the beginning I had my doubts. I mean would I really be able to completely give up the IPhone that I had had for over three years? How could I do a complete 180 from what...
  • Blog Post: Miami-Dade Gamemaker Workshop

    Wednesday, Thursday, and Friday of this past week, I had the pleasure of teaching a workshop at Florida International University for 25 Miami-Dade high school students. The workshop was focused on building Windows 8 games using a “drag and drop” game making tool called Gamemaker (tutorials...
  • Blog Post: ...did you say Technical Evangelist?

    Did you just say TECHNICAL EVANGELIST?!?! “Haha yes”, is how I usually respond. I always laugh when people ask me my job title because I know the reaction that they inevitable will give me. Utter confusion. Probably 90% of the time that people ask, I have to repeat myself, and even after...
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