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&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=9679609" width="1" height="1"&gt;</description></item><item><title>re: The History of Mac Office, Part I</title><link>http://blogs.msdn.com/b/rick_schaut/archive/2006/06/03/616209.aspx#630321</link><pubDate>Wed, 14 Jun 2006 05:17:29 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:630321</guid><dc:creator>Rick Schaut</dc:creator><description>Gabe,&lt;br&gt;&lt;br&gt;Machine limitations and disk speed trade-offs are why we continued to use p-code, but it wasn't the initial impetus behind p-code. &amp;nbsp;The original impetus, however, was to provide some platform independence.&lt;br&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=630321" width="1" height="1"&gt;</description></item><item><title>re: The History of Mac Office, Part I</title><link>http://blogs.msdn.com/b/rick_schaut/archive/2006/06/03/616209.aspx#630259</link><pubDate>Wed, 14 Jun 2006 04:09:31 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:630259</guid><dc:creator>Gabe</dc:creator><description>I once had a chance to speak with Doug Klunder (one of the original authors of Excel), and my recollections with regards to p-code are a bit different.&lt;br&gt;&lt;br&gt;The first Macs had only 128k RAM and nothing but 400k floppies for storage. All 68k machine code was stored in CODE resources that were limited to 32k. Fitting a whole program into 128k was impossible, so CODE resources you didn't need could be discarded and new ones could be loaded from floppy -- which would be really slow.&lt;br&gt;&lt;br&gt;The combination of 32k CODE limit and the need to avoid hitting the slow floppy meant that it was extremely important that code size be reduced. This was done with p-code. While being slower to execute than native code, it was smaller, thus faster to load.&lt;br&gt;&lt;br&gt;Anything that had to be fast was compiled to native machine code, while everything else was a candidate for p-code. That was the only way to fit Excel into the original Mac, though the reasons to use it in later versions may have varied.&lt;br&gt;&lt;br&gt;I recall that Microsoft's DOS compiler had a p-code option, so I don't know if it was a common thing at the time, or if MS created it for Excel, or if it predates both.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=630259" width="1" height="1"&gt;</description></item><item><title>re: The History of Mac Office, Part I</title><link>http://blogs.msdn.com/b/rick_schaut/archive/2006/06/03/616209.aspx#617384</link><pubDate>Mon, 05 Jun 2006 01:36:48 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:617384</guid><dc:creator>Rosyna</dc:creator><description>FWIW, the preferences to set in Xcode can be found via Help-&amp;gt;Show Expert Preferences. And they are..&lt;br&gt;&lt;br&gt;PBXBuildFailureSound&lt;br&gt;Path to a sound file to play when a build fails. There is no default setting.&lt;br&gt;&lt;br&gt;PBXBuildSuccessSound&lt;br&gt;Path to a sound file to play when a build succeeds. There is no default setting.&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=617384" width="1" height="1"&gt;</description></item><item><title>Schwieb  &amp;raquo; Blog Archive   &amp;raquo; Pseudo Code</title><link>http://blogs.msdn.com/b/rick_schaut/archive/2006/06/03/616209.aspx#616661</link><pubDate>Sun, 04 Jun 2006 11:09:34 GMT</pubDate><guid isPermaLink="false">91d46819-8472-40ad-a661-2c78acb4018c:616661</guid><dc:creator>Schwieb  » Blog Archive   » Pseudo Code</dc:creator><description>PingBack from &lt;a rel="nofollow" target="_new" href="http://www.schwieb.com/blog/archives/10"&gt;http://www.schwieb.com/blog/archives/10&lt;/a&gt;&lt;img src="http://blogs.msdn.com/aggbug.aspx?PostID=616661" width="1" height="1"&gt;</description></item></channel></rss>