Rick Hoskinson's Blog

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April, 2005

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  • Rick Hoskinson's Blog

    Ideal Winforms gameloop: Corrections and Additions

    • 9 Comments
    I discovered something this weekend while playing around with the game loop I outlined in my post last week. Seems I completely misread the function of SendNotifyMessage and was using it in place of PostMessage. However, if SendNotifyMessage works similarly to SendMessage when used on the same thread, why was I not getting a stack overflow exception like I would have received with SendMessage?...
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