Does everybody agree about the "Principles Of Object Oriented Design" ?
 
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The first five principles are principles of class design. They are:
SRPThe Single Responsibility PrincipleA class should have one, and only one, reason to change.
OCPThe Open Closed PrincipleYou should be able to extend a classes behavior, without modifying it.
LSPThe Liskov Substitution PrincipleDerived classes must be substitutable for their base classes.
DIPThe Dependency Inversion PrincipleDepend on abstractions, not on concretions.
ISPThe Interface Segregation PrincipleMake fine grained interfaces that are client specific.

The next six principles are about packages. In this context a package is a binary deliverable like a .jar file, or a dll as opposed to a namespace like a java package or a C++ namespace.

The first three package principles are about package cohesion, they tell us what to put inside packages:

REPThe Release Reuse Equivalency PrincipleThe granule of reuse is the granule of release.
CCPThe Common Closure PrincipleClasses that change together are packaged together.
CRPThe Common Reuse PrincipleClasses that are used together are packaged together.

The last three principles are about the couplings between packages, and talk about metrics that evaluate the package structure of a system.

ADPThe Acyclic Dependencies PrincipleThe dependency graph of packages must have no cycles.
SDPThe Stable Dependencies PrincipleDepend in the direction of stability.
SAPThe Stable Abstractions PrincipleAbstractness increases with stability.
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