Ok everybody... get your thinking caps on. I’m working on developing a new module for our train@skyscrapr architecture training courses. Today we are asking this questionWhat are the essential baseline skills an architect needs to have for architecting the User Experience?User experience is the most important part of any software system (except for systems that don’t involve users at all). The impact of the software on the business, customers and users of the system will depend in large part on the effectiveness of the design and choices made by the architect as they craft the architecture of the user experience.To get the ball rolling let’s think about some of the issues involved in user experience architecture.
Understanding the User
Understanding the Design Options
Evaluating the Architecture
There is a lot of ground to cover just in these topics I’ve listed here. I’m sure there are more, much more, but we have to draw the line somewhere. Is there an essential skill or topic about user experience architecture that I have not covered here? What is it? Chime in if you will.